Reviews and Problems with Tenchu: Shadow Assassins
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Graphic ninja action delivers -- but only for adult gamers.
Common Sense Media
25 August 2009
Summary: Parents need to know that this "Mature"-rated title lets gamers play as a deadly ninja, with access to nearly 20 weapons and hand-to-hand moves, too (including the ability to snap a bad guy's neck). Plus these killing moves are made with the Wii, so you feel like you are actually doing the motions. It is not for minors, nor should children watch this game. We've seen much worse in video games but the close-combat kills are quite graphic and seem realistic.
Conclusion: The quality stealth-based gameplay in the main story spans more than 10 missions and is enhanced by dozens of side-quests to explore, hidden items to locate, and other features to dig into. In its early stages, Shadow Assassins has the potential to become frustrating as players become acclimated to the clunky controls and pacing, but the gameplay improves once you overcome these hurdles.
Excerpt: In a perfect world, all video games would be reviewed on a level and unbiased playing field – but unfortunately, this isn't the case. Tenchu: Shadow Assassins is a game featuring lots and lots of ninjas, and as a result there's an unwritten law that dictates that it must be absolutely brilliant.
Summary: Tenchu: Shadow Assassins will use the Wii Remote to fight, dash, jump and kill like a true ninja. Players will continue the saga of Rikimaru and Ayame, elite ninjas who must use their lethal skills to keep the peace in feudal Japan.
Gamertell Review: Tenchu: Shadow Assassins for Wii
18 March 2009
Excerpt: Ever since first seeing Action Theater Presents on Saturday afternoons in the mid ’80s, I’ve loved a good Asian action movie. I also love a good video game, and Tenchu: Shadow Assassins , at times, feels like both. The Tenchu games center around stealth. Unlike most third-person action games where you run and fight and shoot pretty much everything you see, Tenchu requires you to hide in the shadows, rafters and barrels, waiting for the best moment to strike so you don’t...
Pros: Unique style of gameplay, good use of Wii controls, classic story, excellent visuals
Cons: Too slow in parts, too much trial and error, sword fights are annoying, camera position makes some hiding spots useless
Excerpt: There hasn't been a bigger surprise this generation than the success of Nintendo's Wii, but while the Wii continues to sell in extraordinary quantities, it has been lacking in some genres. Tenchu: Shadow Assassins is looking to cover one of those gaps in the Wii's library with its unique approach to the stealth genre.
Summary: The best games in the Tenchu series earned their black belts with engaging stealth action that challenged players to think creatively and use a variety of cool ninja tactics. Although Tenchu: Shadow Assassins mimics the format of its betters reasonably well, it never actually gets it right. The stilted controls and broken stealth logic not only make it hard to feel like a ninja, they also make it hard to have any fun.
Excerpt: In all likelihood, the Tenchu series will mean very little to most of you. Although, it's been sneaking around and stealthily picking off gamers since way back in 1998 when it first appeared on the PlayStation, the ninja franchise has only made one other appearance on a Nintendo console, with the diabolically bad and quickly forgotten DS offering, Tenchu: Dark Secret.