Summary: Parents need to know that this is a fighting game featuring stars from Capcom's series of games and Tatsunoko anime. Players choose between 26 characters to engage in a series of 2-on-2 brawls. Not only will players use their fists and feet, but weapons such as baseball bats and golf clubs. Also, some of the female fighters dress in little clothing. The game is playable online, a feature Common Sense Media does not recommend to children under the age of 12.
Conclusion: No matter, Tatsunoko vs. Capcom: Ultimate All-Stars kicked off 2010 as a great fighting game with a few entertaining extras to be found, but it's far from the perfect package. It’s tricky controls, awkward gameplay mechanics and strong arcade presence --Remember, you cannot go back to the main menu until you start a game and stuff of that sort-- hold it back from overcoming its main competition on the system, Super Smash Bros. Brawl.
Excerpt: Collaborations. The stuff of dreams, normally made to please fans and create something great between two companies. One of these companies that seems to have this pinned down pretty well is none other than game developer Capcom, who over the years have collaborated with the likes of Marvel and SNK to create some quality crossover fighting games that have set beat-em-up fans hearts on fire.
Excerpt: Of all the Capcom vs. games that could have seen a physical release on the Wii, this would have been at the bottom of my list. I mean, how many people in the Wii’s target demographic have ever heard of Tatsunoko? I would have though Marvel vs. Capcom 3 would have been a better bet, but that’s neither here nor there.
Conclusion: Tatsunoko Vs. Capcom: Ultimate All-Stars is incredible - no joke. But, the message needs to be made clear: needing to unlock playable characters is bad. Bad online lobbies are bad. Input delay is bad. If anything keeps TvC from making waves, it'll be these key issues.
Excerpt: Capcom never fails to deliver to its fighting faithful. After last year’s excellent Street Fighter IV showed us the future of the 2-D fighter, the Wii now gets a taste of what Capcom does so well with Tatsunoko VS. Capcom: Ultimate All-Stars . Does this new crossover do Capcom justice, or is it destined to be just another Wii game? Don’t worry, fight fans, this one will not disappoint. Tatsunoko VS.
Excerpt: Complexity is in the DNA of most modern fighting games, and Tatsunoko vs. Capcom: Ultimate All-Stars is no exception. The game's hefty character list, intricate mechanics, and hyperkinetic presentation could easily spook fighting first-timers, potentially sending them running from the room when they see terms like "advancing guard," "crossover air raid," or "baroque combo" flash across the screen. But while fighting veterans will revel in Tatsunoko vs.
Pros: Varied roster and characters, Tight and satisfying fighting mechanics, Extremely accessible controls, Great looking, Smooth online play
Cons: Poor online matchmaking options, Bare bones single-player modes
Excerpt: Brand-new for Nintendo Wii: Tatsunoko Vs. Capcom: Ultimate All-Stars! There are only a handful of fighting games available for the Wii system and that’s what makes this so exciting. Check out our review of all the action waiting for you in this game!