Conclusion: Target: Terror could be in the running for most pathetic game of the year and I think thats what the developers were shooting for. It lacks every aspect of what a game should be and is another game that you wonder how and why it was produced. You would have more fun trying to fix your old Nintendo and failing then playing this game.
Summary: Based on 2006's arcade game Target: Terror Gold, players will be able to capture the old-school flavor of fast-paced light gun shooters from gaming’s glory days of the arcades by putting you in the role of an elite counter-terrorist agent charged with protecting the U.S. from an ever-increasing wave of terrorist threats.
Conclusion: plague Target: Terror including framerate stutters that are unforgiveable in a game where accuracy is such a key component. It results in being hit by as-yet-unseen foes because they started shooting before they even showed up. To top it off, just as you get into a groove you may accidently trigger a mini-game. random. After (unintentionally) blasting 30 windows a mini-game started -- had to lob flaming cannonballs at criss-crossing golf carts in the distance.
‘Target: Terror’ costs too much, offers too little
24 May 2008
Conclusion: So, while it’s possible to have a little fun with “Target: Terror” and its bursting turkeys and whatnot, gamers’ smiles are likely to diminish quickly once they get a good look at what they bought.In this case, it isn’t much. That’s why this title has “rent” written all over it.
Excerpt: Who doesn’t hate terrorism? In a play to the American masses, Konami takes us on a journey back to the days of Area 51 and Lethal Enforcers with its release of Target: Terror! for the Nintendo Wii. Through the use of the Wii-mote’s pointer technology, the game attempts to recreate the experience of the arcade. There’s just one problem: the game itself is almost as scary as the terrorists in it.
Conclusion: Although the game has many issues, Target Terror is a fun and worthwhile experience. With only ten levels and no multiple pathways, the game is fairly short on content. You will most likely only play this game for three to five hours, making the forty-dollar price tag seem way too steep to consider it for a purchase. Still, the game can be a lot of fun. If you are hungry for another light gun shooter for the Wii, I definitely recommend renting this title.