Reviews and Problems with Tales of Symphonia: Dawn of the New World
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Tales of Symphonia: Dawn of the New World Wii Review
29 May 2010
Excerpt: As a game, Tales of Symphonia was pretty much like any other Tales game, but clearly the story, the world and the characters are some of the most beloved by its fans, resulting in Namco Bandai revisiting those aspects with the unashamed fan service that is Tales of Symphonia: Dawn of the New World. The game is set two years after the Journey of World Regeneration, the outcome of which resulted in two separate worlds merging together.
Tales of Symphonia: Dawn of the New World – Staff Review
19 January 2010
Excerpt: The main features of Tales of Symphonia: Dawn of the New World are an engaging and solidly balanced combat system, and a somewhat overbearing and at times saccharine story. In this, it is a fairly typical Tales game. That isn’t to say ToS:DotNW is a bad game — on the contrary, the game is quite well constructed — merely that it comes off as a bit derivative, particularly where the story is concerned.
Conclusion: There is so much more we could say about Tales of Symphonia: Dawn of the New World – both good and not so good – but in the end, it’s one for the fans. It’s a love letter to those who found magic in the first game. And for those folks still smitten, New World is sure to touch your heart. Newcomers, however, will likely wonder at the game’s average production values and childish dialogue.
Conclusion: Tales of Symphonia: Dawn of the New World is a worth-while role-playing effort for the Wii. It's a true successor to the original title for the GameCube with a continuing story and improved gameplay elements. Unfortunately if you have played other, more recent, Tales games such as Abyss or Vesperia it will feel like a step back in some regards. The graphics aren't as smooth, the sound isn't very good, and the gameplay feels a little "too" familiar.
Tales of Symphonia: Dawn of the New World (Wii) - Review
8 December 2008
Excerpt: Tales of Symphonia: Dawn of the New World is a direct sequel of the original Tales of Symphonia for the Gamecube. The story is set in the same world and most of the main characters from the first game make an appearance and are also useable in battle during certain parts of the game. This means that those who have played the original Tales of Symphonia will probably get slightly more out of playing the game due to the nostalgia of dealing with these characters again.
Conclusion: Tales of Symphonia players from the Game cube have likely already gotten their copy of Dawn of A New World, but I'd advise everyone else to either rent this or check out the original first.
Tales of Symphonia – Dawn of the New World Wii Review
28 June 2009
Excerpt: The GameCube never really had that much of a selection when it came to RPGs. There were a few, but nowhere near the amount the Playstation 2 was getting. When Namco announced that their next major entry in the Tales series was coming to GameCube, owners of Nintendo’s console were ecstatic, which included me. I am a huge role-playing game fan, and using my acquired freeloader I imported Tales of Symphonia as soon as it hit American shores in July 2004.
Excerpt: Серия Tales of … насчитывает множество наименований, такие как Tales of the Abyss, Rebirth, Destiny… Они выходили на множествах платформ, от PSX до Xbox 360. И, в 2003 – 2004 годах, Tales of Symphonia вышла на Gamecube. Игра довольно быстро стала популярной. В 2004 году её даже портировали на PS 2, но только для Японии. Вопрос о продолжении серии был только во времени.