Reviews and Problems with Tales of Symphonia: Dawn of the New World
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Tales of Symphonia: Dawn of the New World Wii Review
29 May 2010
Excerpt: As a game, Tales of Symphonia was pretty much like any other Tales game, but clearly the story, the world and the characters are some of the most beloved by its fans, resulting in Namco Bandai revisiting those aspects with the unashamed fan service that is Tales of Symphonia: Dawn of the New World. The game is set two years after the Journey of World Regeneration, the outcome of which resulted in two separate worlds merging together.
Tales of Symphonia: Dawn of the New World – Staff Review
19 January 2010
Excerpt: The main features of Tales of Symphonia: Dawn of the New World are an engaging and solidly balanced combat system, and a somewhat overbearing and at times saccharine story. In this, it is a fairly typical Tales game. That isn’t to say ToS:DotNW is a bad game — on the contrary, the game is quite well constructed — merely that it comes off as a bit derivative, particularly where the story is concerned.
Conclusion: The game was OK, nothing spectacular. It was a good story with lovable characters and a fun but fidgety battle system. While not the best game, it definitely should be considered one of the highlights on the Wii. Rating Breakdown Gameplay: 7 out of 10 + Lengthy gameplay for the Wii with about 30+ hours, not as long as the original though + Customizable weapons, skills, and monsters - Confusing and somewhat ineffective controls in battle system - Not enough explanation of...
Excerpt: It's no secret I'm a huge Tales fan. I've played almost all of the series and have even imported some that were not released outside of Japan. Out of all of them, Tales of Symphonia is my favourite. So it shouldn't shock anyone that I couldn't wait to play Dawn of the New World after it was announced. A direct sequel to my favourite Tales game? Yes please! Sadly, the reality is far from impressive.
Conclusion: There is so much more we could say about Tales of Symphonia: Dawn of the New World – both good and not so good – but in the end, it’s one for the fans. It’s a love letter to those who found magic in the first game. And for those folks still smitten, New World is sure to touch your heart. Newcomers, however, will likely wonder at the game’s average production values and childish dialogue.
Wii Review - 'Tales of Symphonia: Dawn of the New World'
20 June 2009
Summary: Tales of Symphonia: Dawn of the New World combines real-time combat, captivating storylines and remarkable graphics while introducing original elements that set a new standard for role-playing gameplay and interactive storytelling.
Conclusion: The Wii is still waiting for a blockbuster RPG, and Tales of Symphonia: Dawn of the New World is certainly shaping up to be just that. If you loved the original, then it goes without saying that you need to pick up this game when it releases later in 2008. And if you've not yet been captivated by the magic that is Tales of Symphonia, then Dawn of the New World is a great motivation for you to go and catch up by playing the GameCube title.