Summary: I bought this as a gift for my girlfriend. She absolutely loves it! Although the drum can move around quite a bit during gameplay so I suggest you dock it somewhere. This is a must buy for any Taiko no Tatsujin fan. If you don't have a Japanese Wii, just use GeckoOS through the homebrew channel to load the game.
Summary: I first played a version of Taiko no Tatsujin when I visited Japan once, and as soon as I discovered there was a version for the Wii, I knew I needed to get it. The game-play is fresh but simple for beginners, which is nice for people starting rhythm games. However, in the higher difficulties, the songs can become quite challenging. These two points together show the depth of design put into the game, since few games can hold appeal for new and hardcore gamers.
Summary: This is a great game for any system. Unfortunately it's only for the Japanese Wii (and US PS2, maybe?) and it's a bit pricey. Plus, I can't find an extra drum controller that isn't some 3rd-party knock off. In the end, none of this really has to do with the game though, which is as awesome as I remember playing it in the game centers of Japan.
Summary: I've always loved the Taiko no Tatsujin (literally means "Taiko Drum Master") franchise, from the Arcades, PS2, and the Nintendo DS. So I had to get this Wii version at the release date. And I have to say, it's all worth it. You get a Taiko Drum when purchasing the game, and you play it by connecting the Taiko Drum into your Wii Remote.