Summary: I love swords and wanted a game I could play where I could actually swing a sword. I had such high hopes for this game and was let down. the controls are not accurate making the boss fight frustrating. My opponent strikes at my left leg and when I go to block the swing my controls spaz out and I block up right for no reason. Don't buy it if you want something fun or realistic it is neither.
Summary: I'm writing this review because if I had seen a review like this I would have saved my money and not bought this game. It was not what i expected at all. I played through it thinking I was doing a tutorial or training of some kind, and next thing I know, credits are rolling down the screen. Really? I'm done already? It kinda sucked. I hope this is helpful, I bought it because it had good reviews.
Summary: This game is pretty messy for a retail disc game. It feels more like a wiiware download game for its low production value. The wii remote needs to be re-calibrated 2 or 3 time PER ROUND, and each opponent is at least 2 rounds, sometimes 3. The sword play is not true 1:1, it really boils down to flicks of the wrist in 7 directions, and there's a notable delay in reacting to your moves. I found myself making 4 sword slashes and the game would only make 2.
Summary: Since my son received his Wii system last Christmas, it has become his favorite source of entertainment second to none. He is a video game junkie who especially loves fighting games with sword play. So when I was offered the chance to demo a new video game billed as the ultimate sword fighting battle for the Wii, I knew my son would be all in for this review.
Summary: I was waiting a long time in anticipation of this game. I've always been interested in the Wii's potential as a good sword-swinging simulator. When the motion plus accessory came out, I enjoyed the Wii Sports Resort Swordplay game, though it was limited -- just one game among many on one disc. Red Steel I was very disappointing, though I did thoroughly enjoy Red Steel II (and still enjoy that game for an occasional swordplay romp).
Summary: when i got my wii for christmas last year, i was expecting a lot more games that let you swing a sword. i was very disappointed in the red steel games which weren't really letting you use the full motion of a sword. wii sports resort did a better job, but still not really exploring it in depth. i picked this up as a means of making myself feel like my previous purchase of a MotionPlus wasn't wasted.