Reviews and Problems with Super Monkey Ball: Step and Roll
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Replay value 8
Super Monkey Ball Step & Roll
Family Friendly Gaming
7 March 2013
Excerpt: For many years we have been extremely supportive of the Super Monkey Ball video games from Sega. Unfortunately even the best franchise can have a flop here and there. Super Monkey Ball Step & Roll is that flop. Sega tried to mix in the Wii Balance Board with Super Monkey Ball. Unfortunately the end product did not come out as we would have liked. Super Monkey Ball Step & Roll is absolutely unplayable with the Wii Balance Board.
Excerpt: Monkeys inside balls, rolling around like hamsters set loose inside your living room, has made for a pretty popular franchise. SEGA's Monkey Ball series has moved beyond its arcade origins to become a home favourite, especially on the Wii. With its ball rolling gameplay mechanic, SEGA has decided the time is right to introduce Wii Balance Board support; in Step and Roll you'll be moving your hips from side to side to try and make your monkey collect all the bananas and...
Conclusion: Super Monkey Ball: Step & Roll is not a bad game. One can see the effort put into it and enjoy the outcome. However, it's a game tailored for children more than anything, as adults probably won't have the patience it takes to get through it. It's also not a bad option as a family game. Parents can play with their kids at the same time and get a sense of accomplishment, and the mini-game competitions can be fierce. Still, one has to be realistic.
Summary: If this were the first Super Monkey Ball game on the Wii, I’d be more inclined to give it a higher score. The basic mechanics are solid. When the game works the way you want it to, it can be very fun. But without the option of using Wii Motion Plus or an analog stick, you’ll become frustrated quickly at the difficulty and precision needed in the final worlds.
A challenging but fun game that's all about good balance.
Common Sense Media
7 July 2010
Summary: Parents need to know that Super Monkey Ball Step & Roll is a game of high-speed navigation and one that few young children will excel at from the get-go. While the controls are very intuitive and easy to learn, there's a great amount of steadiness and balance needed to do well. These skills can be picked up through repeated play if a child has the patience for it.
Excerpt: Super Monkey Ball: Step & Roll has a simple enough goal – get a monkey in a ball from Point A to Point B within a set time limit. The trick is that you're not so much moving the monkey as you are the tracks, mazes, and obstacle courses that separate the aforementioned Points A and B. If you've ever played with one of those toys that has you moving knobs to navigate a ball bearing through a maze you'll have a pretty good idea of how the game works.
Conclusion: Super Monkey Ball Step & Roll n'est pas la suite que l'on attendait de Banana Blitz. Le titre semble au contraire opérer un retour en arrière. Avec un contenu moindre, des challenges moins présents, le titre semble plus nous offrir un aperçu de la licence qu'un réel nouveau jeu. Si les habitués risquent de ne pas s'y retrouver, les nouveaux venus apprécieront de leur côté cette grande accessibilité.
Pros: Utilisation de la Wii Balance Board, Accessible aux débutants, Sorte d'initiation à la licence
Cons: Manque de challenge, Un contenu amoindri depuis Banana Blitz, Disparition des boss de fin de niveaux
Excerpt: The original Super Monkey Ball on the Gamecube was a cracker of a game back in the day. For the uninformed, as the name suggests, the game involves monkeys… in balls. The goal of the game is to help guide the cheeky simians around a variety of increasingly difficult courses. Instead of controlling the characters, you move the actual world around which, by the magic of physics and gravity, results in the monkeys rolling around in their balls.