Reviews and Problems with Super Monkey Ball: Banana Blitz
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pearpearthe14th , GameStop
12 February 2011
Summary: Monkey Ball is a simple idea: roll your cute little monkey who is enclosed in a ball through levels and make it to the goal without falling out. I am a huge Monkey Ball fan. I bought a lot of the other versions and have always loved every single one. So when I saw Super Monkey Ball: Banana Blitz, I thought "I have to buy this!". So I did. My sister and I excitingly turned on our Wii and inserted the game hoping for a lot of fun. I was instantly dissapointed.
Summary: I was looking for a game for us to play with our 4 year old. Monkey Ball has a lot of games, but a lot of them are too difficult for her to enjoy. She has much interest, but ends up getting frustrated with most of them. I'm decently wii skilled, and some of them made me mad too. Maybe better for a little older kids...the price is good though, so I think we will probably get our money's worth...just not what I was looking for.
Pros: There are a lot of minigames. There are a lot of monkeys.
Cons: I found the overall quality, balance, and fun factor of the games to put off myself and just about anyone I've played with at parties. There are a lot of much better 2-4 player games out there. After getting a few more games, this one is collecting dust.
Summary: This game is very difficult to figure out and play. It was a gift for my 10 year old and she has difficulty with it. My 6 year old definitely can't play it properly and that frustrates them when it should be fun! They still attempt to play it and I hope that it will eventually be fun for them but for now it just isn't. Disappointment for sure...
Pros: The Wii tilt controls were done well, this is just the type of thing the Wii remote was meant for.
Cons: I was a huge fan of the first couple Monkey Ball games, and played them for many, many hours. This game had me bored in only a few hours. By adding enemies, adding bosses, adding the ability to jump, and focusing more on quantity of mini-games than quality, the game lost the simplicity and charm that made the first iterations so enjoyable.