Excerpt: One of my biggest peeves was the fact that Nintendo waited almost a whole year to release the newest installment of the Mario franchise, Super Mario Galaxy for the Nintendo Wii. My impatience made me look like a fool, to be honest. The wait was well worth it. Super Mario Galaxy is the answer to the platforming crave all Nintendo fanboys and non-fanboys alike have been wishing for.
Conclusion: The graphics are the game’s best feature. For a downloadable game, Rag Doll Kung Fu looks excellent. The lighting is impressive, the art is unique, and the physics are great. The maps aren’t especially original, and they are extremely small, but they still look nice. The menus, however, are a different story. They are all an ugly yellow with a cheap rising sun effect added somewhere for good measure. It doesn’t match the game’s style at all, and it looks bad to boot.
Conclusion: There’s something almost transcendental about SMG. I no longer see him as a squat Pisano in red plumber’s overalls. For the first time Mario feels like an icon—like a super star. As much as I’ve always loved Mario games it’s always been in spite of the character himself, but there’s something special about SMG that dispels Mario’s squatness—a surreal quality that elevates it beyond its trademark cheerfulness. Outer space really agrees with the little guy.
Excerpt: Let’s get it over with — Super Mario Galaxy is the best game I have covered since I started writing about games for Boys’ Life . Here’s the story: Once again, Princess Peach has been kidnapped by the evil and lovesick Bowser. This time, though, Bowser takes her into outer space. Instead of running from castle to castle in search of Peach, you fly from one planet to the next. Going from one world to the next is nothing new with Mario.
Pros: Great graphics that wouldn’t look any better on a more powerful system; a HUGE universe; challenging puzzles that sometimes seem impossible but are beatable if you keep at it.
Cons: Does not save extra lives when you quit; some camera issues.