Excerpt: Much like Resistance was to the PS3's launch this week, SSX was the must have title when the PS2 debuted in 2000. Naturally, the success of the original spawned a handful of equally impressive sequels. Now, almost two years after On Tour's release, Wii owners are being treated to arguably one of the best titles on the system since Zelda.
Summary: Parents need to know that kids will be standing up and waving their arms around -- read: exercise! -- while playing this fun snowboarding/skiing game. This game for the Nintendo Wii is a blast for players 6 years of age and older.
Summary: SSX Blur is the newest version of the critically acclaimed snowboarding franchise. The huge air, blurring speed and insane tricks that SSX is known for return and the fun-factor is amplified by the unique capability of the Wiimote...
Conclusion: lots of flicking and tilting of the Wiimote involved with it, but overall getting a grip on how the controls work looks like something we’ll have to play for ourselves. While the control scheme is totally new in SSX Blur , there will be a fair amount of familiarity as characters such as Psymon, Kaori, Mac, and Allegra return. There will also be three separate mountains and twelve new tracks for players to carve down.
Excerpt: So far it’s been the sports titles that have done the best job of utilizing the unique controls of the Wii. For the first time, home gamers have been able to mimic the swing of a golf club or the motion of a forward pass when controlling the action onscreen. Now SSX Blur brings the action of snow sports to the Wii, but the results are not as natural as they are for other sports.
Summary: My biggest hope is that
is on the way and continues the level of innovation that this title brought to the table. With so many sports gaming franchises repeating themselves to the extent of eating their own tails, EA Sports took the bull by the horns and made ample use of the Wii's capabilities to really make
not just another snowboard game with the same characters and only minor changes to the experience.