Summary: Well... It's not really that good compare to the normal Soul Calibur Series (I-V), but because it's the ONLY Soul Calibur for the Wii, I have to compliment it is still good. But, to my opinion, the normal Soul Calibur Series should have it for Wii as well besides the PS3 or the Xbox.
Summary: This game is quite fun but it will wear your arms out. Each level is completed when you defeat all your enemies and complete your objectives and you use both the wii remote and nunchuck to do that. There are a dozen or so locations and you keep revisiting those locations as you progress through the game. There are new enemies and objectives each time. The story mode is only single player, although you have two characters you can switch between on most of the levels.
Summary: This was a very intresting game. When I heard of this, it immediately caught my attention, and I thought it was a good game. The challenge of this game is pretty good, sometimes you'll just be overwhelmed with enemies, but you still slaughter them. The interface was pretty good. I thought the special moves in the game were just awsome. Seigfrieds special deffinately stand out. The unlockable weapons were cool, but very time consuming to get.
A refreshing change of genres, and play mechanics.
Mister Nose, Amazon
4 February 2009
Summary: It's so nice to spend time with these characters outside of the small ring. It always seemed like such a waste, that such cool characters, were doomed to spend eternity in enclosed spaces, beating up on each other. The controls are responsive, and immersive. After a prolonged session, you really do feel as if you've cleaved your way through hordes of 'Evils'. Even so, a classic, or Gamecube control sceme would have been a nice option to have.
Summary: This game is a Wii exclusive title that is quite a departure from all the other SoulCalibur titles. This game is an adventure style game following the chronicles of Siegfried and several other -original SC characters new and old. This takes place in the 16th century and follows the exploits of your character and other souls engaged in advanture and fights for the ultimate sword with the ultimate power.
Summary: I was very wary of this game because of all the bad reviews. My Brother in Law, however, is a very big fan of the Soulcaliber series, so he rented it to try. It was a lot of fun and I'm not even a big gamer. He liked the way it controlled and even the rest of the game play. If you have your Wii set up properly you should have no problems with it reading your moves. The biggest thing is that the levels are very narrow and there isn't much wandering to do.
Summary: This game got a lot of bad reviews but it really doesn't deserve it. I think its very interactive and makes very good use of the wii-mote. I'm a big fan the soul series and I found this title to be really fun and was quite active while playing it (I wasn't standing there bored that is). The reason I think most of the fans didn't like this one is because the fans don't want change, it wasn't "THEIR" Soul Calibur.
Summary: Since Soul Calibur III, I had felt the game should be played as more of an RPG or quest mode. And boy, does Soul Calibur Legends deliver! Instead of tedious, monotonous battles with the same characters, you fight your way through monsters and dragons and, when facing a person, it's a special treat. There's still a story behind it, but it's not so annoying to follow as in SC3. My only real complaint are the graphics--or rather, the "drawings".
Summary: The Nintendo Wii was the first game console that I didn't buy to play Soulcalibur. Back in the day, I bought a Sega Dreamcast Console just to play the original Soul Calibur . Then Soul Calibur 2 came out on the PlayStation 2 Console Black , so I bought one of those. Next came Soul Calibur 3 , which tried to add some RPG elements and wound up being a step back. Oh well. Then earlier this year I bought myself a Wii on the strength of its immersive sports games.