Summary: The same game play and controls we have all see from Sonic since the original. A good thing or bad depending on your tastes, but for my young son, just the break he need every once in a while. A kind of pickup and play style game.
Summary: The game, to be blunt, needs a bit of warming up to. The game's main gimmick is the switch between Day and Night, with a huge gameplay shift between them. During the day, there is nothing but high-speed action with only you and the game's delightful physics/lighting engine on your way to the goal.
Summary: In 2006, We saw Sonic in one of his worst games. It was 2008, and Sonic fans were creeping out of the shadows, Sonic Unleashed was announced. On almost every system, Sonic Unleashed was a sign of progress...
Summary: Sonic Unleashed was pretty good at the beginning,but as you start to do the night boards it gets kind of annoying,especially when you go to a world and almost every room you go to,Chip(the little imp thing that likes chocolate)says"Looks like theres noone here Sonic!
Summary: When I first saw videos of this game I thought it would be amazing and thats exactly what the sonic (daytime levels) are. However, at the last minute the wii version of the game was released with only 7 sonic levels (compared to the 9 the ps360 versions have).
Summary: I remember as many of us do the old 2D version of Sonic, since those days with all these various technological upgrades and ultimitely 'better' machines, they just can't capture the original excitement and fun we had with our original hero hedgehog.