Reviews and Problems with Sonic & Sega All-Stars Racing
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Wii Review - 'Sonic & Sega All-Stars Racing'
31 March 2010
Summary: In a frantic battle to the checkered flag, Sonic & SEGA All-Stars Racing sees Sonic and friends speed around tracks set in medieval castle ramparts, lush rain forests and bustling cities, all taken from the rich and varied universes of Sonic & SEGA.
Summary: Sumo Digital, the developers previously responsible for SEGA SuperStars Tennis , have skidded onto Nintendo Wii again with their latest entry into the world of SEGA franchises, Sonic & SEGA All-Stars Racing .
Excerpt: Ever since the release of Super Mario Kart, there has been a tried and true formula for “milking” a franchise. Take characters, insert them into go-karts or other similar vehicles, create racetracks, add zany weapons, release to the general public.
Excerpt: Instantly, the graphics are impressive, featuring the classic combination of bright colours and adding the more modern touch of sharp lines and impressive scenery. It appears to be an instant winner in the looks department anyway!
Pros: Visually pleasing game, Simple but effective controls, Missions are fun but challenging
Excerpt: It's very rare that a game so blatantly based on another turns out to be better than its inspiration. Especially when its inspiration is something as polished and classy as Mario Kart Wii. Unafraid, Sumo Digital have stepped up to the plate with this Sega-ified (is that a word?
Excerpt: Incarnez l’un des 20 pilotes, chacun ayant son propre véhicule et conduisez entre des remparts médiévaux, des forêts tropicales ou encore des gratte-ciels. À la lutte avec vos adversaires, usez de tous les stratagèmes possibles pour remporter les courses. Armes, raccourcis secrets, objets...