Summary: With time I came to like this game. While I still think the original is better, this one is still fun. There is a learning curve! Expect to do very poorly for the first week or so of playing as the controls take time to master. For young players this will be very frustrating. But eventually you will learn how to make turns correctly and steer. The controls are vastly different from the original GameCube Sonic Riders which is a bit disappointing.
Summary: I got this game and I immediately didn't know what was going on. I just thought I would figure it out as I went along. I played it for another hour or so and it was alright, but the turning and all the complicated controls were too, well, complicated. The only fun part is 2 player mode, and I played Atlantic City or whatever it is called with my sister for an hour, and we had a blast. So the big question...... Should you get this game???
Summary: When i got this game i knew nothing about it. I only got it because gamestop was doing a buy 2 get 1 free deal on used games. When i first played this game i hated it mostly for the controls. When i got used to it i started to like it. Story mode is way to hard but the normal races are okay.I recommend if you get this game get it used. Like i said before i only got this because of the buy 2 get 1 free deal on used games. p.s.
Summary: Alright, you want to learn how to play this game on the Wii-mote, trust me on that. If you try to play with a GameCube controller you'll be bored to death. The learning curve is there but once you get into the grove of the game it's a blast. The gravity mechanic works pretty good and the racing tracks are pretty creative. This (IMO) is the only good installment in the "Sonic Riders" series.
Summary: the controls are unfinished, the sound is good but could be better, the storyline is impossible to beat by the time you reach the 3rd stage no matter what kind of controller you use (refer to the "broken" controls for a reason why) and if this game supports the gamecube controller, why can't the classic controler work as well? the characters use hoverboards.
Summary: I thought that for the most part, Sonic Riders ZG was pretty good. Although story mode was not the best, I really enjoyed the new gear features and tracks. Once again the story mode is split into Sonic and Babylon mode as you get to play as Sonic, Tails, Knuckles, Jet, Wave, Storm, and actually Amy for one level. They controls get some getting used to but afterwards they get easier.
Summary: OH MY GOSH it's soooooo boring!!!!! I would not recommend this game to anybody because it's horrible. I hate it and it's terrible. It's hard and it gets too old after too short of time. I don't even know why I bought this game cause I totally hate racing games except for the Midnight Club series. IT SUCKS!!!
Summary: I'll make this short. I feel like SR0G is actually decent. although i admit if anyone paid more then 20$ for the game you won't be getting what you offered. but I paid 10$ for it so I don't feel at much of a loss. the game is very short and simple.. all you do is race. i beat the story in around 12 hours. but finishing up missions, gettin all the gear, and trying to master it in general will take some time if you guys are a completionist.
Does this game soar to new heights, or does it fall flat?
BlazingGames , GameStop
9 February 2009
Summary: Sonic Riders: Zero Gravity is a futuristic-based hoverboard racing game featuring everyone's favorite blue-blur, Sonic the Hedgehog. First off, let's start with the Pros. Sonic Riders: ZG features some exciting bits of speed and action. The gameplay elements such as tricks and the all-new gravity mechanics are both well thought out. The music in the game is catchy, and it is definately less annoying than in the previous game in the Riders series.