Reviews and Problems with Sonic Riders: Zero Gravity
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Gears of War 2
21 November 2008
Conclusion: Gears of War 2 is finally out. The painstaking wait is finally over. Through all that time, we have been rewarded with what will easily compete for the Game of the Year title. It's unquestionable. Gears of War 2 is so full of... well, everything you can imagine. It's hard not to become enthralled in what is an exhilarating ride that will keep you on the edge of your seat for a long, long time... or at least until you have to go to the bathroom. But, you'll come back.
Excerpt: Racing games these days seem to be the staple diet of consoles, so it really is no surprise to see the Sonic franchise have a go. With a series that is used to speed as a gameplay element you would think that it might come naturally to the blue hedgehog. Unfortunately, Sonic Riders: Zero Gravity is just another bland racer with little to hold interest.
Excerpt: At its core, Sonic Riders: Zero Gravity is a poor racing game which needed a whole lot more testing and quality control before it was released. Shoddy controls, momentum breaking special abilities and unbalanced gameplay conspire to ruin what could have been a good stop-gap solution for those sick of waiting for Nintendo to announce a sequel to F-Zero.
Conclusion: It’s been awhile since there was a decent futuristic racer on the market, the last being Wipeout Pulse for the PlayStation Portable. With F-Zero yet to make its presence known on the Wii, the closest thing being a couple tracks in Super Smash Bros. Brawl, the genre looks ripe for the picking. Enter Sega with Sonic Riders: Zero Gravity, the sequel to the Sonic Riders game that saw a release on Gamecube.
Summary: SEGA's Sonic Riders: Zero Gravity is a fast-paced new Sonic racing game created by Sonic team that takes Sonic into never-before seen worlds with edge-of-your-seat racing intensity and all-new gravity controlling moves.