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Sonic Riders: Zero Gravity
6.2 out of 10

Sonic Riders: Zero Gravity

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Reviews and Problems with Sonic Riders: Zero Gravity

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Gears of War 2

Hooked Gamers
21 November 2008
  • Conclusion: Gears of War 2 is finally out. The painstaking wait is finally over. Through all that time, we have been rewarded with what will easily compete for the Game of the Year title. It's unquestionable. Gears of War 2 is so full of... well, everything you can imagine.
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Overall 4
4.0

Sonic Riders: Zero Gravity

Square-Go
16 July 2008
  • Excerpt: Racing games these days seem to be the staple diet of consoles, so it really is no surprise to see the Sonic franchise have a go. With a series that is used to speed as a gameplay element you would think that it might come naturally to the blue hedgehog.
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Overall 7
7.2
Graphics 7
7.0
Sound 7
7.0
Control 8
7.6
Addiction 8
8.4

Sonic Riders: Zero Gravity Review

Cheat Code Central
18 April 2008
  • Summary: Sonic fans will gravitate towards this title! - No Doubt
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Overall 3
3.0

Sonic Riders: Zero Gravity

D+PAD
26 March 2008
  • Excerpt: In videogame terms, it’s fair to say that Sonic the Hedgehog is somewhat of a veteran. Recent years, however, haven’t been too kind to the old fella, and to say he’s made a few wrong turns would be somewhat of an understatement.
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Sonic Riders: Zero Gravity (Wii)

Primotech
26 March 2008
  • Conclusion: It’s been awhile since there was a decent futuristic racer on the market, the last being Wipeout Pulse for the PlayStation Portable. With F-Zero yet to make its presence known on the Wii, the closest thing being a couple tracks in Super Smash Bros. Brawl, the genre looks ripe for the picking.
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Overall 5
5.0

Wii Review - 'Sonic Riders: Zero Gravity'

WorthPlaying
14 March 2008
  • Summary: In Sonic Riders: Zero Gravity, Sonic takes on to futuristic-inspired tracks and travels as far as outer space to push the limits of speed even further. Two new unique gravity control moves will allow players to outrace opponents while navigating walls, drops, and hairpin turns.
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Overall 6
6.0

Sonic Riders: Zero Gravity (Wii) Review

Cubed³
29 February 2008
  • Summary: After chasing chaos creatures, saving the world and trying to cross the road, the unstoppable hedgehog decides to give his feet a rest and take on their airwaves once more in the second outing of Sonic Riders.
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Overall 5
4.6
Gameplay 5
4.7
Graphics 7
7.1
Sound 6
5.8
Multiplayer 6
6.1
Longevity 4
4.1

Sonic Riders Zero Gravity

NowGamer
22 February 2008
  • Summary: The sequel to the GameCube racer is just as mediocre as the original
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Sonic Riders: Zero Gravity

uk.gamespot.com
18 January 2008
  • Conclusion: The graphics are mostly fine, and in a couple of spots, the game manages to convey a real sense of speed. The sounds aren't bad, either. Some of the music is catchy, and it's nice that the characters talk smack every time you pass a rival.
  • Pros: Goes fast at times, Slingshot turns are interesting.
  • Cons: Slingshot turns are also frustrating, Super short, The story is bad even by Sonic standards, Not particularly worth replaying, Tilt controls are awful.
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Sonic Riders: Zero Gravity

uk.gamespot.com
18 January 2008
  • Conclusion: Nevertheless, the game's overall lack of content makes it one of the last things you'd want to spend 40 bucks on. Even though it manages to capture the occasional burst of Sonic speed, there isn't enough content in Sonic Riders: Zero Gravity to keep you entertained for more than two or three laps.
  • Pros: Goes fast at times, Slingshot turns are interesting.
  • Cons: Slingshot turns are interesting, Super short, The story is bad even by Sonic standards, Not particularly worth replaying.
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