Summary: While Sonic the Hedgehog has become quite famous for a string of terrible games over the past ten years, that's only really true in terms of home console output. Hyperbole states that we haven't had a good Sonic game since Sonic Adventure, which really betrays how much we gamers ignore the handheld market. With many thanks to developer Dimps, Sonic's portable games have often been decent.
Excerpt: Tails makes an appearance, but he’s a plot device and the role he plays is almost completely non-annoying. As you complete the various stages, you’ll rely on the franchise’s true star, not second-rate bit players who a part of you wishes would die horrible deaths. It feels almost like you're getting away with something that you shouldn't as you play through the game’s 36 main stages and don't hate the bulk of them.
Excerpt: In my review of Sonic The Hedgehog 4 , I stated that it was as close to a return to form as the Sonic franchise has had in years, and I meant it. However, it is also a retro throwback experience for those who decry the forcing of Sonic into the 3D realm. Sega’s been trying to shoehorn the Sonic formula into 3D for over ten years now, which some marginal success ( Sonic Adventure ) and utter failure (every other 3D Sonic since Sonic Adventure 2 .
Fast (too fast?), exciting chapter in this hedgehog story.
Common Sense Media
31 January 2011
Summary: Parents need to know that Sonic Colors is the latest in a very long line of Sonic the Hedgehog games. It's a cartoony action tale that features violence only against robots. The plot does involve a villain kidnapping cute innocent aliens, however. As is typical of Sonic games, the action moves incredibly fast as Sonic zips along, and it can actually be disorienting for some players.
Conclusion: Ce nouveau Sonic Colours se révèle plein de bonnes intentions envers son public. Ce ne sont pas les quelques légères nouveautés qui séduiront ici le plus, mais bien le gameplay et les mises en scène. La Sonic Team a su redonner du souffle à sa série, revenir en arrière pour mieux apporter de fraîcheur. Les transitions entre les dimensions se passent à merveille et apporte un gameplay réellement confortable.
Pros: Transition très fluide entre la 2D et la 3D, Des environnements variés et soignés, L'impression de bonne humeur qui se dégage du jeu, L'ajout des pouvoirs, Le degré de rejouabilité
Cons: Quelques lacunes dans la prise en main en 3D, Un niveau jouable à deux inefficace, Des nouveautés pas toujours très exploitées
Summary: An average Sonic title on all accounts. The colours are an interesting idea but just didn’t seem to pop like I thought they would. SEGA has stated they are dedicated to making better Sonic games, lets hope that they come through on that promise soon.
Excerpt: Sonic Unleashed did a remarkable job of pissing people off. Despite reasonable sales, the Werehog gimmick ruined an otherwise competent platformer with unwanted and cumbersome combat; it literally tried to turn Sonic into something he's not. Unleashed wasn't completely devoid of enjoyment, though. The 2D sections offered some of the best platforming the series has seen in recent years, and fans were vocal about the fact they wanted more.
Excerpt: Sonic the Hedgehog is back in a Wii and DS exclusive game called Sonic Colors. The game has lots of cool features including high-speed gameplay, the 2D and 3D perspectives, multiple control schemes, and awesome power-ups.
Pros: Gameplay is some of the best on Wii; Wisps are fun; graphics are colorful; music is upbeat and catchy
Cons: Story mode is too short; Shadow the Hedgehog is absent; some levels move slower than others