Reviews and Problems with Silent Hill: Shattered Memories
Showing 1-10 of 68
Better than I thought it would be!
Joseph Bingham "ReignFall-Guitar", Amazon
23 February 2012
Summary: This is probably the most different Silent Hill of the series, but very worth checking out and playing. A lot of people were turned off by there not being any combat or weapons in this game, but insted frantic running. This is what makes this Silent Hill different, the frantic running from enemies gives it a real horror feel to it, knowing you can't kill your enemies, but only run away and hide.
Summary: I've played other horror games before but there was just something about this one that freaked me out too much--the creepy music, the clinging zombies, my lack of direction which really sucks in a game that requires location recognition while running for your life. I guess that's the point of the game--to scare you--so that's a good aspect. One thing I didn't like was the motions you had to use to dislodge a zombie clinging to you.
Summary: I myself am a horror game fan, I have played Silent Hill before along with games such as Fatal Frame, and a few others. When I first got this I was so excited and started playing it instantly. It is a bit different than the other Silent Hill games, not that that is bad. The story line some what mirrors the original Silent Hill story line but as you go along you will find there are many major differences; something I will not get into because I don't want to ruin...
Summary: Just good to finally have a Silent Hill game for the Wii and this looked amazing graphically. I liked the Ice/Winter theme but want a classic SH game with the burning/inferno motif as well. As a first entry it rocked. Its cool that your actions can manipulate how the game plays out.
Lisa Shea "medieval swordfighting enthusiast", Amazon
23 November 2010
Summary: A re-imagining of the famed "Silent Hill" series, "Shattered Memories" focuses much more on the psychological elements than the "survival" aspects. As such, it's closer to an adventure game than survival-horror, but it still packs a punch. "Silent Hill: Shattered Memories" preserves the main story concept from Silent Hill's first game: You are Harry Mason, trapped in the town of Silent Hill looking for your daughter Cheryl.
Summary: This may not be a traditional Silent Hill, but it is very good despite - and sometimes because of - that. It isn't terribly long (I finished it in about 7.5 hours) but it is well-designed to be played multiple times. It feels a little short, but the game keeps moving throughout - at least for me, there were no bizarre logic puzzles that bring your progress to a screeching halt like in Silent Hill 2. It's also a very clever take on remaking the original Silent Hill.
Summary: This was my first time playing a Silent Hill video game, coming off of Resident Evil 4 for the Wii. I was looking for an alternative to RE's constant gun battles against not-zombies, and figured this combat-free horror game would be a good choice. I was deeply involved in the game's story from the beginning, reveling in the game's constant feeling of dread and isolation.
Summary: Are you playing the game? Or is the game playing with you? That's the crux of Silent Hill: Shattered Memories. Shattered Memories is an attempt to go back in time over ten years look at the original Silent Hill story through a different lens. It strips away the cult and the vague references to obscure mythologies and mysterious gods, and brings it back to the basic story - Harry Mason searching for his daughter, lost in a car crash.
Summary: Silent Hill has returned, and I mean it has really returned. Shattered Memories takes us back to the original format of the game, no super convenient weapons, no butcher with a stupid hat and necrophilia, just straight forward survival. Let me start off by saying that the entire game feels very engrossing, I could not have been more immersed into the environment. The flashlight and phone features are incredibly well done and feel eerily natural.