Reviews and Problems with Silent Hill: Shattered Memories
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Silent Hill: Shattered Memories
2 May 2010
Summary: No weapons? Wii waggle? And a "re-imagining" of the first Silent Hill game is what they're calling this? The combination sounds like Silent Hill: My Worst Nightmare , and I don't mean that in a good way. Boy, was I ever wrong. Instead of some Silent Hill one-off rehash, we get a lovingly crafted story set in a world so deep and involving that it actually does the series name proud. The Wii waggle? More like Wii mastery .
Excerpt: Silent Hill has been one of my favourite series ever since the original game was released in 1999, and the sequels have managed to continually build upon everything that their predecessors did without ruining the “feel” of the game too much. These days, the later sequels hold up quite well, but the original PlayStation version hasn’t quite stood the test of time as well as some people would believe.
Excerpt: , the series has been jostled around, toyed with, dissected, experimented on and reconstituted time and again, each new creation yielding a new pound of warm, breathing flesh. Each has been taken upon introduction as something fans could hope to nurture and bring forth into the world, a new and worthy successor in psychological horror.
Excerpt: Learning to let go is never easy—a truth that few gamers know better than Silent Hill fans. Following the release of Silent Hill 4 , the series has been jostled around, toyed with, dissected, experimented on and reconstituted time and again, each new creation yielding a new pound of warm, breathing flesh. Each has been taken upon introduction as something fans could hope to nurture and bring forth into the world, a new and worthy successor in psychological horror.
Excerpt: For fear of sounding cliche, I hate to start a review of a well-done third-party Wii game by talking about the generally-low quality of such titles in the past. However, after having played through Silent Hill: Shattered Memories, I can honestly say that this is the first major third-party title for the platform that I can say is amazing in every respect, without adding the dreaded 'for the Wii' qualifier.
Excerpt: The survival horror genre isn’t what it once was. With many games now placing an emphasis on non-stop action over cold, hard fear, and featuring characters that feel like they will never lose, the only people in danger of surviving a horror game are the monsters.
GAME REVIEW – Silent Hill: Shattered Memories (Wii)
Alternative Magazine Online
26 May 2010
Conclusion: Sadly, I did encounter a bug that stopped my progress at one point, so I would suggest saving often: there is no autosave for some bizarre reason. Luckily, my anger at this inconvenience was soon subsided by prom queen Michelle Valdez singing ‘You Are Always On My Mind’ (performed by series vocalist Mary Elizabeth McGlynn) to me once more.
Excerpt: The Silent Hill series has always been about the atmosphere the games create and, in the case of the absolute materpiece second installment, the brilliant psychological horror tale they tell. They have, however, had an estranged relationship with top-quality gameplay. Sure, the puzzles and exploration have always been decent, but the combat has always been a sticking point with reviewers.
Excerpt: Other than a rubbish GBA text adventure, there hasn't been a single Silent Hill game released on a Nintendo console. The only survival horror series that consistently rivals Resident Evil for terror and atmosphere has somehow managed to slip Nintendo by in the past. Shattered Memories changes this and it's a good job too, because it's easily one of the best Silent Hill games yet.