Reviews and Problems with Samurai Warriors: Katana
Showing 1-4 of 4
A very confused game
19 January 2010
Summary: This game doesn't know what it wants to be when it grows up. It starts out as an on-rails hack-n-slasher, eventually allows you do choose your on-rails directions, and then throws in some freedom in movement levels, all the while severely restricting the areas you can access. Nothing is more frustrating than running towards a gate only to get a red circle with a line through it (indicating that that area is inaccessible).
Summary: Though the Samurai Warriors games have never been particularly sophisticated, they've always been straightforward fun slashing games with some unique storylines and fun twists. For the Wii version they updated the fighting for use with the remote and nunchuck, but took away freedom of movement and cooperative modes which is a real tragedy. Half the fun of this game was in exploring the stages and figuring out where the enemy is.
Excerpt: ...Sono sempre stato affascinato dal mondo dei samurai e dalla katana, così non perdo occasione per trovare qualche titolo di film o videogioco che ricalchi il genere. E questo sembrava proprio l'ideale, se non si fosse perso per strada. Fin dall'inizio ...