Summary: Samurai Warriors: Katana, known in Japan as Sengoku Musou Wave, is based on the Samurai Warriors series and delivers total arcade-style action right into your own home. Armed with your motion-sensitive Wii Remote, you'll journey back in time to do battle as a lethal samurai warrior.
Conclusion: THE VERDICT: Good for a laugh, hurts your arms, Ghost Squad is better, Samurai/Dynasty series still haven't convinced me, good god it hurts your arms. Worth a gander if you just want a bit of mindless fun for a few minutes.
Pros: Wreaking havoc on legions of soldiers can be mildly amusing
Cons: You're not even playing as one of the historical figures, A vastly different game experience that will alienate the series' fan base, Atrocious enemy artificial intelligence, Horrendous use of motion controls
Conclusion: Samurai Warriors Katana is not a bad title by any means. In fact in a lot of ways it takes the light gun game formula and transforms it into a unique sword slasher for the Wii. However there are still a handful of issues,and the problem of repetitiveness that really holds the game back. Unless you’re a big fan the most I recommend this one for is a rental. Beyond that, is probably too much.
Summary: While using the Wii Remote and Nunchuck as a sword is hardly new, only a handful of games have come close to nailing the feeling of wielding a real-life blade. Sadly, this spin-off from the Samurai Warriors franchise is another motion-based title that cuts wide of the mark. Like its cousins on every conceivable console, the action in Katana sees players fending off thousands of warriors in feudal Japan, this time viewing the action through the eyes of your warrior,...
Excerpt: Five minutes in, your arms start to ache slightly. Half-an-hour in, your arms are cramping up and you're starting to question your own fitness. Over an hour on, the game is on pause as you're rolling around the floor clutching your burning forearms and staring at Wii Fit for a less agonising, less strenuous gaming experience. Samurai Warriors: Katana will hurt you.
Excerpt: I’ve lost track of how many games I’ve played in the Dynasty/Samurai Warriors series in the last year or so, they have all been so similar they sort of blend together into one very mediocre mess. I’ve been saying for ages that they need to do something with the games other than the minor tweaks they do with every iteration, and it looks like somebody at Koei might have been listening.