Excerpt: I was extremely excited to find Samba de Amigo on Amazon for just under ten dollars. I checked with the editor in chief and found out that no one else had reviewed it, so I purchased this Wii game and got to shaking my maracas (once it arrived of course). When I started playing Samba de Amigo a lot of things went wrong. No wonder Sega did not mail this game in to Family Friendly Gaming.
Conclusion: Unfortunately, even though this game sounds great, the controls reduce it to a mediocre status. The game is lots of fun to play in short bursts as long as your experience is relegated to the easier modes using the double Wii-mote control scheme. Also, this game really disappoints with its lack of any substantial online mode. Samba de Amigo may be great for a quick shake or two with friends, but it just can't hold its own and isn't the must-own game it should have been.
Summary: When Samba de Amigo first appeared on the Dreamcast eight years ago, it marked a new standard for exciting rhythm-based gameplay and expensive, game-specific peripherals ($79.99 for a pair of maracas!). How fitting, then, that in this golden age of musical peripherals, Samba de Amigo has found a new home on a system with built-in maraca functionality.
Pros: Wii Remote and Nunchuk make decent maracas, Fun to shake it with a friend, Good songlist, Affordable, as rhythm games go
Cons: Imprecise controls make difficult songs very frustrating, Not a lot of single-player appeal, Oversaturated backgrounds are a bit much, Lame minigames add nothing
Excerpt: There is perhaps no greater authority on all things Dreamcast than this writer’s girlfriend (this bit may not be true); when questioned about her thoughts towards the semi-legendary Samba de Amigo she said “it was the Wii before the Wii existed…Sometimes even when I don’t have the Dreamcast connected I shake the maracas to hear the ‘chk-chk’ sound”. However strange that may sound (particularly the last part), there is an element of truth to both sentiments.
Excerpt: A shiny pair of bright red maracas were the first plastic instrument that found a place in my home. They sat proudly on the shelf in the early ’00s long before plastic drums and guitars brought the rhythm genre kicking and screaming to the masses years down the line. However, no matter how much I loved the Dreamcast version of Samba De Amigo, and no matter how happy I was I found one of the few copies available at launch, I always knew it was a flawed game.
Summary: Em uma época na qual os consoles pareciam apenas requentar as mesmas ideias, o Dreamcast se destacava por ter sido o embrião de diversas franquias e jogos que exploravam as qualidades do hardware. Um deles foi Samba de Amigo, um game musical que vinha com um equipamento próprio para ser jogado. Anos depois, com a Sega longe do mercado de hardware, decidiu-se que o Wii deveria ganhar uma versão do jogo, aproveitando os controles com sensores de movimento.
Pros: Carisma dos personagens;, Visual carnavalesco;, Seleção divertida de músicas.
Cons: Jogabilidade horrível e imprecisa;, Um pouco de poluição visual;, Poucas músicas para download;, Quase injogável nos modos mais difíceis.
Conclusion: Allt i Samba-världen är otroligt färgglatt, tv:n får verkligen kämpa för att pressa ur sig så många kulörta färger på samma gång – inga sura miner här inte. Detsamma gäller musiken som är antingen gamla popdängor i ny sambatappning eller latinolåtar som fått sig en coverinspelning. Det är glatt och partaj, full fart och helt enkelt roligt och så synd att kontrollerna inte hänger med.