Excerpt: I was extremely excited to find Samba de Amigo on Amazon for just under ten dollars. I checked with the editor in chief and found out that no one else had reviewed it, so I purchased this Wii game and got to shaking my maracas (once it arrived of course). When I started playing Samba de Amigo a lot of things went wrong. No wonder Sega did not mail this game in to Family Friendly Gaming.
Conclusion: Men of War: Assault Squad is a sound game, reinforcing the already great formula that Best Way have been perfecting since 2004 with Soldiers: Heroes of World War II . The single-player skirmishes will no doubt lose their appeal after you've completed a few of them, they are a nice addition to the game. It would have been some of them replaced with a proper narrative campaign, but hopefully that will come in a future DLC.
Pros: A vast improvement on almost all aspects from the previous instalments. Fun, balanced multiplayer.
Cons: Lack of proper campaign, skirmishes have low replay value, voice acting is utter crap.
Excerpt: Originally conceived by Sonic Team, Samba De Amigo first made its appearance in the arcades in 1999, around a year later it made it to the home at a time when SEGA only made games for their own consoles, appearing (with a pair of maracas nonetheless) on their historic final console, the Dreamcast.
Excerpt: This packed-to-the-brim remake of the Dreamcast classic handles many features admirably, from crisp and bright graphics to the presence of just about any toe-tapping Latin-party dance tune you could request. The big question is how the Wii remote controls work in replacement of the old maracas. Sadly, many enthusiasts will be frustrated.
Excerpt: It felt good to own the original Samba De Amigo for SEGA's doomed Dreamcast console. Only a relative handful of people in the UK had the honour, but their friends were no doubt eternally grateful for giving them the chance to play a landmark party game. Dancing about your living room and waving two plastic maracas in the air to the sound of samba music isn't for everyone, but in the right place with the right group of people it proved to be tremendous fun.
Conclusion: Unfortunately, even though this game sounds great, the controls reduce it to a mediocre status. The game is lots of fun to play in short bursts as long as your experience is relegated to the easier modes using the double Wii-mote control scheme. Also, this game really disappoints with its lack of any substantial online mode. Samba de Amigo may be great for a quick shake or two with friends, but it just can't hold its own and isn't the must-own game it should have been.
Excerpt: Samba de Amigo and its manically smiling monkey first appeared on the Dreamcast a number of years ago. What really set it apart from other games at the time (and would still set it apart today) was its specialized controllers that resembled a pair of maracas. Now, several years later, SEGA has realized that the Wii Remote and Nunchuck make passable substitutes for maracas and have released a new version of the rhythm game.
Excerpt: The Wii has certainly earned a reputation when it comes to revitalising old games. Originally released on Sega ’s ill-fated Dreamcast console, this zany and fun game is the perfect partner for the Wiimote controller. To play, you hold the controller and nunchuck like a set of maracas and shake along to 40 sizzling latino grooves. The key is to keep an eye on the six hoops on the left of the screen.
Summary: Parents need to know that this is a rhythm game filled with several dozen pop songs, most of which fit into the Latin music category. There isn't much of anything that might be inappropriate for youngsters' eyes or ears, save a questionably shaped bikini top worn by one of the female characters.