Reviews and Problems with Sam & Max: Season One
Showing 1-10 of 31
10 January 2013
Summary: This isn't easy for me. I've been a fan of adventure games for my entire gaming life, and the original Sam & Max is a classic. But this collection of cases is painfully uneven. While the script contains a lot of jokes, most of them can't really be called ''humor.
Conclusion: Concept: This game encapsulates the six new Sam & Max episodes originally released via GameTap on the PC
Graphics: A perfect, naturally cartoony fit for the Wii
Sound: I was amazed at the sheer number of lines recorded for the main characters, with some good jokes tucked away throughout the game...
Excerpt: The point-and-click adventure game genre may not top the best-seller charts anymore, but the Wii version of Sam & Max: Season One, a port of an episodic series of games released for the PC in 2006 and 2007, proves it still has some life in it.
Summary: Sam & Max Season One for the Nintendo Wii makes a great addition to the point & click genre – a genre that I feel is underused on the console. The witty humor and ease of use is engaging and welcoming but when your thinking caps need to come out, be prepared for a stiff challenge.
Summary: The Sam & Max episodes let players guide the Freelance Police through a series of bizarre — and often sidesplitting — mysteries. The new Wii version will present Sam & Max in a format that can be enjoyed from the comfort of the living room, either alone or with a group of friends.
Summary: Compared to the other PC adventure port I’ve recently reviewed,
Nancy Drew: The White Wolf of Icicle Creek
, this port seems somewhat lazy in comparison. However, Telltale had a bigger technical hurdle to overcome in shoehorning the series onto Wii, as the
Sam & Max
franchise has always been...
Pros: Six genuinely funny episodes that somehow come together to form a coherent storyline., Excellent soundtrack and voice acting., Bonus concept art on the disc.
Cons: Framerate issues throughout all six episodes, with the driving sequences in particular really suffering. I don't see how they're going to get the more demanding Season Two on Wii without significant work., Few changes to make the series more console friendly aside from basic Wii Remote shortcuts.
Conclusion: A few minor problems with the conversion holds Sam and Max Season One back from being a must-have Wii title. Instead, it’s more a case of “If you can’t get it for PC, then get it for Wii”. In either case, any gamer with a sense of humour needs to try this series out.