Summary: This isn't easy for me. I've been a fan of adventure games for my entire gaming life, and the original Sam & Max is a classic. But this collection of cases is painfully uneven. While the script contains a lot of jokes, most of them can't really be called ''humor.'' Random and funny aren't always the same thing, which is a distinction the game fails to make on all but a few occasions.
Conclusion: Concept: This game encapsulates the six new Sam & Max episodes originally released via GameTap on the PC
Graphics: A perfect, naturally cartoony fit for the Wii
Sound: I was amazed at the sheer number of lines recorded for the main characters, with some good jokes tucked away throughout the game
Playability: A dash mechanic makes getting around this adventure title thankfully easy
Entertainment: There are some laughs to be had here, but they can be as scarce as the...
Excerpt: The year was 1993. Lucasarts only thought about T.I.E.-fighters every other day and adventure games were single-handily keeping the PC gaming scene alive. If you think you’ve read this intro before, it’s because my current count for Sam & Max reviews stands at an oppressive twelve so far. Then they released the first season of the episodic franchise on the Wii. This makes thirteen.
Excerpt: Sam and Max: Season One review Game Over Online - http://www.game-over.com The point-and-click adventure game genre may not top the best-seller charts anymore, but the Wii version of Sam & Max: Season One, a port of an episodic series of games released for the PC in 2006 and 2007, proves it still has some life in it.
Summary: Sam & Max Season One for the Nintendo Wii makes a great addition to the point & click genre – a genre that I feel is underused on the console. The witty humor and ease of use is engaging and welcoming but when your thinking caps need to come out, be prepared for a stiff challenge. Casual gamers may find the game a bit daunting while experienced gamers and fans of the series will enjoy a good challenge.
Excerpt: The Sam & Max franchise goes back a long way. It originally started as a point and click PC game by the name of Sam & Max: Hit the Road back in 1993. Lucas Arts promised a revival but never delivered on it, selling the rights to the franchise to TellTale Games. Since 2006 the indie developer has been busy at work releasing episodic versions of the franchise with new games coming out every month or so. Sam & Max: Season 1 is the first six episodes in the series.
Summary: The Sam & Max episodes let players guide the Freelance Police through a series of bizarre — and often sidesplitting — mysteries. The new Wii version will present Sam & Max in a format that can be enjoyed from the comfort of the living room, either alone or with a group of friends.
Summary: Compared to the other PC adventure port I’ve recently reviewed,
Nancy Drew: The White Wolf of Icicle Creek
, this port seems somewhat lazy in comparison. However, Telltale had a bigger technical hurdle to overcome in shoehorning the series onto Wii, as the
Sam & Max
franchise has always been graphically superior to the
franchise by a large margin. Overall, this is an acceptable port and it says something that I still thoroughly enjoyed playing through all six...
Pros: Six genuinely funny episodes that somehow come together to form a coherent storyline., Excellent soundtrack and voice acting., Bonus concept art on the disc.
Cons: Framerate issues throughout all six episodes, with the driving sequences in particular really suffering. I don't see how they're going to get the more demanding Season Two on Wii without significant work., Few changes to make the series more console friendly aside from basic Wii Remote shortcuts.