Summary: The Sakura Taisen series is considered to be one of, if not THE best, RPG series of all time when it comes to consistent levels of excellence and nothing showcases that aspect more than when Nippon Ichi can take a five year old PS2 game, port it to the Wii and have it outclass every other RPG for...
Excerpt: Despite being an old and beloved series in Japan, it’s easy to see why publishers haven’t exactly been queuing up to localize Sakura Wars for the west. It’s a curious mixture of strategy and character interaction, a concoction that doesn’t have the same appeal over here as it does in Japan.
Excerpt: Sakura Wars is one of those games where you feel like you're playing an anime, specifically in this instance it’s like playing Voltron squished together with Tenchi Muyo. You pilot giant robots trying to save the world while working together with a large group of women who can all act as love...
Summary: Sakura Wars: So Long, My Love is a strategy role-playing game that cleverly mimics Japanese animation, presenting a highly original and hilarious adventure. The game unfolds like an interactive anime, implementing wild situations and comical characters.
Pros: Entertaining plot and characters, Multiple dialogue paths and endings, Attractive animated sequences and portraits, Novel friendship concept
Sakura Wars: So Long, My Love (Wii) – Staff Review
10 May 2010
Excerpt: Sakura Wars: So Long, My Love exists in a strange realm of intersections. It lies between dating sim and tactical mecha combat sim, between long-established Japanese tradition and familiar New York iconography, between the storytelling constructs we know as “video games” and “anime.