Summary: I was quite excited to play this game when I first purchased it. I remember when Rygar went to 3D on the Playstation 2 and it was a pretty fun game with some limitations in combat and platforming, but fun. So when I put in the new Rygar to my disappointment, I realized the only this "new" in this game is that they re-skinned Rygar, keeping the game the exact same from the ps2 version. This had potential...too bad it was just a port.
Summary: Rygar The Battle of Argus is actually a reissue of the Rygar game released on the Playstation 2 a few years ago. Admittedly, I didn't play the original PS2 release. Unfortunately, Rygar for the Wii doesn't come close to perfection. What we end up having is another game ported to the Wii that's given motion sensor controls and the end result isn't exactly the best. There's not much of a story in Rygar, and so it doesn't really merit much mentioning.
Summary: When this game came out I waited a game as Castlevania: Curse of Darkness, but the truth is that it is very short, the graph is poor, the camera changes are really bad (there are occasions in those that you are not able to see for where you go or where you attack...) and the cinema display is not so good; lastly, the use of the Wiimote to carry out the attacks is very good but alone this available one in Coliseum mode and not in the way it risks (that bad...).