Excerpt: Rune Factory Frontier has made it into the Family Friendly Gaming forum. The WMG was given the privilege of reviewing this Wii home console video game. The main playable character had forgotten who he was, and a kind young girl helped him start new memories. She leaves suddenly, so he goes looking for her. When he finds her, she insists that he settle in the house next door (making her the girl next door), and to clean up the farm.
Conclusion: But it’s a big, hefty package that, given enough time to settle, becomes unique and compulsive. I’m no great lover of the Harvest Moon series, but Rune Factory manages to succeed by adding in additional layers of complexity and impetus that help shape it into an experience that feels more pressing and urgent at all times.
Conclusion: Rune Factory: Frontier gets the core traditional aspects of the formula right, while adding in exciting RPG elements and a fantastic presentation that breathes new life into the Harvest Moon series. Old-school fans who don't mind a little fantasy flavor (a little swords and sorcery never hurt the garden vegetables, right?
Excerpt: Simulation titles are made for a very particular breed of gamer. Some find them too slow, others believe they’re boring but to those that enjoy them there is nothing better than doing whatever you want at whatever pace for far more hours than you can afford. One of the pioneers was the Harvest Moon series that focused on the concept of farm life.
Conclusion: Farmer’s Diary, Day 79 To whoever finds this document: please take the farm. Take care of the runeys, at least the grass ones. They’ve always been my favorites. You can keep whatever’s in the crate and the fridge, not that any of it will do you much good. I’ve finally decided to try to escape this prison by leaping off the fin of the whale and swimming for shore. I suggest you do the same.
Summary: To speak in anthropomorphic terms (as if the game were an actual entity, and not the product of a few weeks’ work by a team of developers),
Rune Factory: Frontier
can’t seem to make up its mind whether it wants to be a farming RPG,
, or a traditional RPG. While it’s nice to have the option to move through the game at your own chosen speed,
Rune Factory: Frontier
has an unfortunate tendency to crawl along at a snail’s pace instead.
Pros: A plethora of marriage prospects…such as they may be., As a modification to the pastoral RPG genre, the gamer is allowed to move through the game at their own individual pace – there doesn’t appear to be a strict timeline or storyline that needs to be adhered to., Decent animation.
Cons: Pacing can be downright glacial., Voice acting basically blows (when utilized in the first place)., Can you say “a-ni-muhl CRAW-sing!”??