Reviews and Problems with Resident Evil Archives: Resident Evil
Showing 1-10 of 42
Resident Evil Archives: Resident Evil Review
Cheat Code Central
29 November 2009
Conclusion: Having multiple control options, not having to change out tiny discs midway through the game, and having better audio are definitely pluses, but I don’t think they are big enough improvements to merit picking up this title if you already own the GameCube version. However, if you for some reason didn’t get around to checking it out before, at thirty dollars REA is a great deal and will provide you with countless hours of RE goodness.
Excerpt: It really is easy to understand why some people consider Capcom to be one of the worst culprits for beating a dead horse or milking the cash cow. Take the original Resident Evil, for example. Back in 1996, the game was released on the Sony Playstation, and then released on the SEGA Saturn and the PC. Then, there were two updated releases, the Dual Shock version and the Director’s Cut.
Excerpt: Without getting into yet another gripe about how Nintendo has pandered to the casual market, there is something that feels inherently wrong about the developers’ recent commissioning of repackaged Gamecube titles. So far, these ‘Wii-makes’ have proven to be near-carbon copies of their last generation counterparts, with no graphical touch-up, audio enhancement or bonus features.
Excerpt: Our first look of Resident Evil: Darkside Chronicles came during Captivate 09. The second time around featured the same demo, but we were able to go hands-on with the title, and the time spent was filled to the brim with zombie fun.
Excerpt: At times like this it's best not to ask too many questions and just be thankful for what you're given. But one or two refuse to lie down. Like, why have we got another version of Resident Evil on a Wii disc instead of via Virtual Console? And, why hasn't the aiming style of Resident Evil 4: Wii Edition been incorporated? And where's Resident Evil 5? They don't affect the game as such, but those questions hang over this release.
Excerpt: Even though this is a remake, do not be instantly put off, as it promises new rooms, items, areas and creatures that have yet to be seen by new players and fanatics alike. To add to this, there is the proposal of 10, yes 10, alternative endings to the game, depending on what decisions and turns you take throughout the course of play. From the moment the game is started up, the atmospheric story is set.
Pros: Tension and atmosphere is apparent, Good storyline to follow, Multiple endings allow for more replay value
Cons: Confusing controls, Dialogue is a little monotonous, Not enough chances to save game
Conclusion: Resident Evil Archives: Resident Evil is a hard title to write a score next to. It is the king of survival-horror and has some of the best puzzles ever made. If I were rating the gameplay of the original GCN remake alone it would easily score around the 9/10 mark. However, taking the fact that it is a remake (of a remake) into a consideration one can’t help but feel a little disappointed that Capcom didn’t enhance it at all like they did with Resident Evil 4 .