Excerpt: On passera outre le fait que Capcom ne se donne pas trop de mal en proposant aux joueurs une simple adaptation de ce Resident Evil 0 sorti à l'époque sur GameCube. L'éditeur n'est pas le premier et ne sera certainement pas le dernier à pratiquer ce genre de politique. De ce fait, les joueurs, en connaissance de cause sauront comment approcher ce titre (et les prochains à venir) : l'ignorer ou au contraire si intéresser.
Excerpt: There's a good reason why the Resident Evil series changed with the release of Resident Evil 4: the games prior to that were hugely atmospheric, featured some incredible moments and will go down in video game history, but my god, were they clunky. The term "tank controls" is a bit of a relic these days, with the advent of dual analogue sticks and more complex control setups, but back in the early days of 3D gaming, characters moved about with all the grace of a Sherman...
Conclusion: King’s Bounty: Crossworlds is a great opportunity to start playing the entire Armored Princess campaign again, perhaps this time around as one of the classes you haven’t played before. It is not possible to carry whatever save games you have over to the new game but that is actually its saving grace: the depth and duration of the added content and classes leaves something to desire.
Pros: Fun campaigns, more of the same great gameplay.
Excerpt: If you own a Wii and never managed to play Resident Evil Archives: Resident Evil Zero, then now might be an ideal time as it has been ported across from the Gamecube version. The game has underwent some changes however as the controls have been adapted to take advantage of the Wii configurations.
Rebecca and Billy go out on the worst date of all time.
11 December 2009
Conclusion: For those among you that consider yourselves diehard Resident Evil fans, this port of the original Resident Evil Zero technically works fine (besides the aforementioned freezes). If you can somehow look past the franchise's many flaws, which stubbornly cling to the series like t-virus parasites, then Resident Evil Archives: Resident Evil Zero is a cheap way to experience the original GameCube game.
Resident Evil Archives: Resident Evil Zero [Wii] Review
19 February 2010
Excerpt: I am a massive Resident Evil fan; and I’m talking about these old ones as opposed to the recent on-rails shooter variety. They’re not bad, but they don’t come anywhere close to what these old classics have to offer. Love it or hate it, the static camera angles, simple yet charming puzzles, and somewhat restrictive inventory space is what made them so great. It made them challenging.
Pros: Detailed graphics immerses you in a believable world, Controlling two characters adds to puzzle-solving, The pace of the game with peaks in the right places, An enjoyable piece of narrative in the RE universe
Cons: A port of a Gamecube game with nothing new, Makes me yearn for a new RE game in this format, As with most RE games, you want them to last longer
Excerpt: "If it ain't broke, don't fix it." How many times has that been used as an excuse to shovel out the same thing over and over again? Film franchise producers use it all the time. So do football managers. The thing is, and this is often forgotten, the 'it' in question has to not be broken so as not to need fixing.