Summary: It's really silly (to me), but also pretty good. The controls can be a bit of a bother at times, but when they work, it's VERY satisfying. The visuals are a little meh, even for a Wii title, but the game behind it is enjoyable.
Summary: I've been playing Red Steel on-and-off for the past 2 years now and still haven't finished the game (I'm about 45% done). This is, hands down, the longest-lasting video game ever. I feel like I've grown old playing this game., seriously.
Summary: I first bought this game in 2009 and traded it because i got bored with it after a while. But i bought the game again a few months ago and forgot how much fun it really was. For me its really easy and very fun so i can honestly say its replayable. Although the sound kinda sucks and is pretty sticky.
Summary: I had a ton of fun with this game. I found the enemy AI to be very aggressive. They really forced you out from your cover. The shoot outs were alot of fun. The destructive environments help to make the shootouts very exciting. The swordplay was quite challenging.
Summary: ok i had this game when it first came out in 2006 i was 10 years old and i got a few missions into the game i was on like mission 13 and i hated it cuz i didnt get the story at all i loved the gameplay but hated the story well wheni was walking though gamestop the other day i saw it and i picked it...
Red Steel - Overcomming the Controls sensitivity and Buggyiness
22 January 2011
Summary: My Son picked this up at GameStop used for $5.40, despite the unamious reviews about the games sensitivity with the Wii Controls. for the price he could not go wrong. I'll start off with getting the obvious out of the way...The Game Play is buggy.