Summary: Let me start off clarifying that I havn't played the sequel, Rayman Legends, so this was my first step into the game. I was expecting it to be better honestly. I'm not saying I don't like it! The levels are pretty, but bizarre. The last battle, before beating the game, is SO HARD. I had to play The Reveal through numerous times and memorize what was going to happen, before I beat it all the way through. The controls for the characters are ok at best.
Summary: This game is fun and challenging. I am not much of a fan of the "grungy" style of animation used in the game, and some of the levels seem virtually impossible to get through. But the challenge to solve them is compelling, and the subtle humor takes the edge of the animation style.
Summary: The visual design and level layout in this game are magnificent; however, the game engine appears to be some kind of asynchronous event-driven hack which is barely stable. Control response is erratic -- sometimes a given sequence of inputs will do one thing, sometimes another. An especially bad example is to hold the Dash button and press Attack, and then immediately press the Jump button; the delay between when the character performs the attack and when they leave the...
Summary: This is mostly a warning to people who want the artbook exclusive. I have contacted all of the current 3rd party sellers who are advertising Rayman Origins with the artbook and none of them have it. One seller had no clue what I was talking about. I ordered from one seller, who is not currently on the list, and they sent me the Standard edition.
Summary: I haven't played Rayman since the Playstation 1 days. Was a nice backtrack to the days of classic gaming. Not the best comparison, but it's like Mario had been blended with the acrobatics of a ninja...plus your reflexes will need to be the level of ninja.