Summary: Ratatouille offers a fresh and exciting take on the platform action genre, engaging players in deep, fluid, and fast gameplay through fun filled mini-games, daring heists, frenzied pursuits and wild chases, providing constant fun and challenge.
Excerpt: It may feel like Family Friendly Gaming has gone to the rats with all of the Ratatouille coverage in this issue, last issue, and on the website. But this Nintendo DS is based on the Disney Pixar film. This version of Ratatouille dwells a lot on exploration of the levels. In fact players have to be careful of how long they are exposed, for there is a meter based on that. Not all the game levels, but enough to make quite an impression on my mind.
Pros: Almost no combat; it's all about platforming, Large, interesting environments
Cons: Defecates upon the film's story, Dodges a golden opportunity for controlling Linguine with gestures, Everything is drawn out to make the game seem longer, Missions are too obtuse without constantly sniffing the path
Excerpt: Not long after the Pixar announced “Ratatouille,” THQ responded with word that it was producing a game that would arrive alongside the movie. It was slated to arrive on nearly every console in existence, and now it has. With the Wii being such a new system, I was curious to see how it would handle the game compared to the PlayStation 2. After playing both at length, I have my answer. It turns out that neither is really better than the other.
Conclusion: And that's the thing about Ratatouille--everything it does is done well enough to function, but never beyond that. It's edible without ever being especially tasty. It's the sort of game that will satisfy a younger fan of the film for a few lazy afternoon hours, and then be forgotten about immediately afterward.
Pros: Gameplay is fine for younger players, A decent roster of minigames for both single-player and multiplayer, Some solid voice work from the film's cast.
Cons: Gameplay is too simplistic for older audiences, Mission designs are repetitive and a bit dull, Not much story to be found here, Graphics aren't much to look at.
Summary: One of the key themes of Pixar's latest animated film, Ratatouille , is not settling for junk food--literally. The hero, a rat named Remy, is always telling his brother to eschew eating any random garbage he finds in favor of working to find something more flavorful, and ultimately, satisfying.
Pros: Gameplay is fine for younger players, A decent roster of minigames for both single-player and multiplayer, Some solid voice work from the film's cast
Cons: Gameplay is too simplistic for older audiences, Mission designs are repetitive and a bit dull, Not much story to be found here, Graphics aren't much to look at
Excerpt: There we were, all ready to sleep-play our way through Ratatouille, nonchalantly slip in a few film tie-in clichés ("Does no justice to the source material"; "Seems to have been rushed out in time for the film release"; that kind of thing) and then give it an entirely dismissive, offhand 50-or-so%. But every once in a while something lovely happens, and a game comes along which conspires to trip up seen-it-all-before games reviewers. Which is a good thing, obviously.
Conclusion: Auch wenn Dishonored für unsere Begriffe nicht ganz das bietet, was wir uns im Vorfeld vorgestellt haben – nämlich eine völlig neue Spielerfahrung –, hatten wir doch eine Menge Spaß mit dem Spiel. Das Szenario ist großartig und düster zugleich. Die bedrückende Spielwelt hat uns schnell in ihren Bann gezogen. Schade, dass man es bei der Spielbalance verpasst hat, die Motivationskurve spannend zu halten.
Excerpt: Ratatouille ist das neueste Kinomeisterwerk der CGI-Künstler von Pixar, welches gerade an den Kinokassen abräumt und bei den Kritikern vollmundig gelobt wird. Die Geschichte um die kleine Ratte Remy, die davon träumt ein preisgekrönter Gourmetkoch zu werden, fasziniert die Massen. Ob das im Spiel von THQ ebenso faszinierend rüberkommt?