Excerpt: Like many on here, I have fond memories of Rare’s James Bond 007: Goldeneye for the Nintendo 64. Not only were the single player modes well executed and tailored for replayability, but the multiplayer death match modes were something of a godsend in the days of lackluster console first person shooters. I remember, vividly, heading over to one of my friend's houses with a case of Mountain Dew and a pillow for an all nighter with Goldeneye.
Summary: A licensed first-person shooter that’s not as bad as you might think, but could certainly be better overall.
Pros: Control scheme finds a nice balance between Corruption and Call of Duty 4, Offers a reasonably strong FPS experience on the Wii, Online matches are surprisingly fun
Cons: Low-tech visuals made that much worse by annoying framerate problems, Online options nowhere near as robust as that of any other modern console FPS, Split-screen multiplayer, while functional, is hideously ugly
Excerpt: 'The best Bond title since Goldeneye', they said; 'You'll be blown away by how much better it is than the last few games,' they said. Granted, the fact that 'they' were all people who had a vested interest in the game doing well should have had our alarm bells going crazy way in advance. However, the idea of Quantum Of Solace being the best Bond game since Goldeneye is fairly true.
Conclusion: Pour son premier jeu James Bond 007, Activision rate son entrée. Certes il y a quelques bonnes idées mais la réalisation du titre ne fait pas honneur à la franchise. On espère que le prochain 007 prendra toutefois son temps niveau développement et que de nouvelles idées apparaitront, de même que les irrégularités dont fait preuve cette production soient gommées.