Excerpt: There are two major camps in video games that immediately get the attention of gamers. Those camps are ninjas, and pirates. Can you guess which one Pirates Plundarrr falls under? I think most everyone can figure it out. Pirates Plundarrr is a Final Fight kind of game, which means you have have a character and fight hordes of bad guys. Occasionally a boss comes along, and the player has to be more strategic.
Cartoony, but relentless violence amid co-op teamwork.
Common Sense Media
12 March 2011
Summary: Parents need to know that while the violence in Pirates Plundarrr is over-the-top cartoony, there is quite a lot of it. The entire game revolves around fighting. However, it is designed for cooperative play and will force kids to learn to work together.
Excerpt: Pirates Plundarrr is basically a pirate version of Castle Crashers. Straight and simple, that’s what it is, but it isn’t bad. You and up to 3 buddies can go through pirate themed stages, attacking pirates, skeletons, and a variety of other enemies, on a quest for treasure and revenge. There is a nice selection of characters to choose from in the beginning, but in the end they ultimate all can play however you want to.
Excerpt: Every once in a while you need a game that's nothing more than a game. No real story, no real depth. Sometimes a game can just be running across a level kicking the crap out of things and collecting stuff like coins, weapons or outfits. And if you're looking for a game such as this, then Majesco's Pirates Plund-arrr could be right up your alley.
Excerpt: Looking at Pirates Plund-arr from a distance, it appears to be full of good ideas. It's a game made in the style of The Behemoth's Castle Crashers, a title that never made its way to the Wii. This, when mixed with the budget price of $29.99, made it instantly an appealing product. Promises of hectic, four-player battles, a lengthy campaign, and some silly, pirate-y adventures made it appear to be the perfect title for Wii owners itching for some beat-em-up action.
Summary: The side-scrolling beat’m’up genre was at one time a favorite genre of gamers. Unfortunately the mid-90s transition into polygonal gaming did not bode well for beat’m’ups as they became free from simple horizontal movement and, essentially, the genre as a whole melted into the already-crowded action genre.