Summary: With the US release of Pandora's Tower , the final title in the " Operation Rainfall " trilogy has been localized. Major props to XSEED for taking a chance at giving the Wii one last hurrah! Pandora's Tower is an action role-playing game that takes a few mechanical and thematic cues from other notable titles, such as Monster Hunter and Shadow of the Colossus . There's even a dash of dating sim!
Excerpt: Every kiss begins with devouring disgusting, freshly slaughtered monster flesh. There's nothing finer than being in a loving relationship. Waking up next to your partner, holding hands, feeling each other's heartbeat, feeding your lover the bloody, freshly-ripped remains of inhuman monstrosities. Ah, young love. Such is your task in Pandora's Tower , the “new” JRPG/adventurer hybrid from Nintendo and Xseed.
Excerpt: Pandora's Tower arrives at a time when the Wii has all but faded from memory. Had it not been for the persistent efforts of the Operation Rainfall fan campaign, it's likely the game wouldn't have even seen the light of day in North America. Now that it's here, we're left with a game that couples Zelda-style dungeon exploration with thoughtful relationship dynamics. Though the controls sometimes hurt the experience, its other strengths make it worth playing.
Excerpt: The time has finally come: the last Operation Rainfall Wii game has hit stateside. After so much fanfare for the two major RPGs in the group, Xenoblade and The Last Story , the action-centric Pandora’s Tower arrives with little to no fanfare, compliments of publisher XSEED Games.
Conclusion: Concept: Traverse 13 towers to break a curse turning your companion into a beast
Graphics: The grainy graphics won’t wow anyone, but the cutscenes look much better
Sound: Intense music impacts boss fights, but other themes are underwhelming. Voice acting is just decent
Playability: The Wii controls are clunky and the fixed camera puts you at a disadvantage
Entertainment: Pandora’s Tower has unique ideas.
Excerpt: Towards the end of a console's life you often see games that really push the hardware but rely on familiar ideas. Pandora's Tower is quite the opposite: it's a game full of technical foibles that nonetheless overcomes its visual weaknesses to offer something a little different. That's not to say that it's entirely new, of course. Its blend of combat and environmental puzzles and the elemental dungeons you explore bring the Zelda series to mind.
Summary: Regardless of what I have to say about it, Pandora’s Tower will have earned itself the distinction of being one of the last RPG’s, as well as one of the last titles in general, to be released on the Wii console (in North America, anyway). That being said, I went into it expecting to be let down by a “me too”� RPG developed by a company with no prior experience in the genre in an attempt to cash in on the hype surrounding the titles made by Monolith Soft and Mistwalker.
Review: Pandora's Tower is a great closing curtain for the Wii
14 July 2012
Excerpt: It's funny to think that just a couple of years ago it seemed as though the Wii was pretty much done as far as worthwhile exclusives were concerned. During that time, the idea of getting solid RPGs the likes of Xenoblade Chronicles and The Last Story was practically a pipe dream. Pandora's Tower seemed like an even more unlikely candidate for localization.