Excerpt: Okami is one of Capcom's most celebrated titled, compared by many to Nintendo's own Zelda series. Though sadly the team responsible has moved on from the big C, it doesn't mean their classic has fallen by the wayside, as it will soon be coming to the PS3 in full HD. Also, plenty of trophies for you achievement hounds to hunt down. Will you be playing this classic for the first time when it drops?
Excerpt: Whilst the PS2 version of Okami got along very well with its host system, with the Wii, Okami has found its soul mate. The Wii remotes pointer function, was made for such games. Clover may long be dead and buried, but by god have they left behind a lasting legacy. Ported successfully to the Wii by Ready at Dawn Studios, Okami remains just as vividly beautiful now as when it did when it was released on the PS2 a few years back.
Excerpt: Originally developed by Clover Studios for the Playstation 2, Okami was a game that many passed over. But when the Wii was released, fans of the game thought that Okami’s paintbrush mechanic would work perfectly with the Wii Remote and be a better fit overall. Clover Studios closed down just months after the initial release, so a new team had to develop the game for the Wii.
Pros: Great Visuals, Awesome Soundtrack, Celestial Brush techniques are really fun to use!
Cons: Fights can sometimes be a little long, Wii controls can be tricky at times, No sequel in the works
Excerpt: I'll be honest – before I even played Okami, I was ready to give the game a good review. The original, which appeared a few years ago on PS2, got great reviews across the board and was widely praised as one of the best PS2 games of all time. I never got the chance to play through the game when it first hit stores, but it came so highly recommended that I figured I'd wait for the Wii version, rather than pick up a used copy of the original.