Summary: This isn't a bad game but it's not a great game either. I think they were banking on the fact that anything "Ninja" sells more so they put their work into that more than the actual mechanics of the game. Overall I enjoyed this game for all of a couple of hours.
Summary: This is your only option in the WII platform of a martial arts game without violence. That's why I've to give 4 stars but Nintendo have done better jobs in the past (NES system). What I liked: 1 - You have to make Nunchaku movements to make it works (good use of WII mote) 2- You can learn 3 basic...
Summary: We'll start with what you get. First off, this is not a fighting or action game. There are no missions or storyline, it's essentially like ninja training... wii style. The story, if any is to become a black belt by completing the basic mini games with certain restrictions or goals.
Summary: This is a decent game for what it is, though I found it to be not challenging enough and ultimately quite boring. I suppose it's my own fault, I wasn't sure exactly what the game was about. I was hoping there would be more fighting, instead a lot of stuff is done for you.
Summary: Bei Ninja Reflex dachte ich zuerst ein Kampfspiel, bei dem ich als Ninja durch die Dunkelheit streife und ab und an mein Schwert ähm Katana schwinge. Aber nein, weit gefehlt. Es handelt sich um ein Spiel aus mehreren kleinen Reaktionsspielen. Daher auch der Zusatz "Reflex".