Reviews and Problems with NiGHTS: Journey Of Dreams
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Overall 5
NiGHTS: Journey Of Dreams
D+PAD
2 December 2008
Excerpt: When we first heard that SEGA were returning to one of their most-cherished IPs of the last century, we were euphoric but had our reservations.
Summary: NiGHTS: Journey of Dreams is the long awaited sequel to the NiGHTS franchise that gave gamers the freedom to fly in a world of dreams and imagination.
Excerpt: I'm not sure its kosher to begin a review by pointing out notes from PR, but here I go anyway. In the press release that I received with my copy of NiGHTS: Journey of...
Pros: Lots of levels and variety in goals, Simple, fun flying, Mostly cleverly-designed bosses
Cons: Repeating a few levels over and over, Awful, trite story, Wishy-washy graphics alternate between high-end Gamecube quality and N64 quality
Conclusion: So after waiting over a decade for a new Nights experience, what's the final verdict? Personally, we'd rather have seen this one stay a nostalgic piece of gaming history,...
Conclusion: Overall I’m disappointed with Nights. It has potential to be a fantastic game but is too flawed in almost every area to reach the plateau of greatness.
Pros: ‘My Dream’ area., Online play., Many control options..
Cons: .. Shame none of them work perfectly., Tries to copy the original formula and fails., Noticeable outbursts of Lag.
Excerpt: After petitioning Sega for a decade to produce a sequel to the much-cherished Nights, some fans might now wish they had left the game as a fond memory.
Excerpt: Das Sonic Team veröffentlichte das erste NiGHTS Jump’n'Run für den Sega Saturn. Damals wurde das Spiel mit einem besonderen Gamecontroller verkauft, der einen...