Excerpt: , the first thing you're likely to notice is that very little has changed. The team names aren't all the same, of course. There have been additions, removals and modifications that reflect the most recent activity in the league. There are no Seattle Supersonics now, for instance. The Charlotte Hornets have moved to New Orleans.
Excerpt: First Impressions My reaction is Remember NBA Jam? The first game to really popularize arcade-style action sports games back in the mid-90s? The game that immortalized catchphrases like “boomshakalaka”, the game that tried and failed to make a comeback on the PS2 and XBox?
Excerpt: I bet I know what you just did. You took one look at the score above, and immediately thought, “Hey, what’s this guy getting at? He gave NBA Jam one of its lowest scores on the internet!” As a huge fan of the franchise, I unfortunately found this latest entry from EA to be quite middling. You may remember that I walked away extremely happy from my E3 demo of the game (heck, we even gave it our Sports Game of Show award ).
Excerpt: Back in the glory days of arcades, there were three words/phrases that everyone knew and everyone could identify. One was Hadoken. Another was "GET OVER HERE!" The third? "BOOM-SHAKA-LAKA!" Street Fighter and Mortal Kombat were classic fighters, but NBA Jam set the standard for classic arcade sports. Other sports (NFL with Blitz , NHL with Open Ice Challenge ) tried to copy the over-the-top action to varying degrees of success, but there’s no beating the original.
Conclusion: Lack of online play makes you wonder if you should wait for the Xbox 360 and PlayStation 3 versions, if you only own a Nintendo Wii, you won’t be disappointed with the this spot on version of NBA Jam. Once you’ve finished the campaign and other extra modes the game doesn’t have much to offer than just a quick play for blast, you might be bored of it quick unless you have buddies over every day to play against.
Excerpt: at an EA press event last April in NYC. As lead designer Trey Smith explained the game's motion-control scheme, my eyes were glued to the screen. Throughout that developer walkthrough I was having flashbacks to the early '90s when I would spend hours at a local arcade (and later with my Genesis) playing
Pros: Gameplay is classic Jam., Remix mode is a great new take on the classic Jam formula., Tim Kitzrow is amazing.
Cons: Lack of any online component., Spin move and crossovers are a bit overpowered vs. CPU., Lack of any online component.
Replay value 6
Video Game talk
11 October 2010
Excerpt: Developed by Midway over 17 years ago, the NBA Jam series has always offered arcade basketball with a dose of humor for players in the arcade and at home on consoles. The NBA Jam series also spawned interest in arcade adaptations of other sports such as <aclass="external" href="http://videogametalk.com/reviews/898/blitz-ii--the-league/">NFL Blitz and NBA Ballers.