Excerpt: Basketball is one of my exceptions. I don't like sports... except for basketball. That's not to suggest that I'm good at playing the actual sport (I'm not), or that you can expect to engage me in meaningful discussion about b-ball and its history (you can't), or that I'd be a good candidate for your...
Excerpt: First Impressions My reaction is Remember NBA Jam? The first game to really popularize arcade-style action sports games back in the mid-90s? The game that immortalized catchphrases like “boomshakalaka”, the game that tried and failed to make a comeback on the PS2 and XBox?
Excerpt: I bet I know what you just did. You took one look at the score above, and immediately thought, “Hey, what’s this guy getting at? He gave NBA Jam one of its lowest scores on the internet!” As a huge fan of the franchise, I unfortunately found this latest entry from EA to be quite middling.
Conclusion: Lack of online play makes you wonder if you should wait for the Xbox 360 and PlayStation 3 versions, if you only own a Nintendo Wii, you won’t be disappointed with the this spot on version of NBA Jam.
Excerpt: at an EA press event last April in NYC. As lead designer Trey Smith explained the game's motion-control scheme, my eyes were glued to the screen. Throughout that developer walkthrough I was having flashbacks to the early '90s when I would spend hours at a local arcade (and later with my Genesis)...
Pros: Gameplay is classic Jam., Remix mode is a great new take on the classic Jam formula., Tim Kitzrow is amazing.
Cons: Lack of any online component., Spin move and crossovers are a bit overpowered vs. CPU., Lack of any online component.
Replay value 6
Video Game talk
11 October 2010
Excerpt: Developed by Midway over 17 years ago, the NBA Jam series has always offered arcade basketball with a dose of humor for players in the arcade and at home on consoles.