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Mushroom-men-the-spore-wars.3300918
7.0 out of 10

Mushroom Men - The Spore Wars

Mushroom Men, The Spore Wars continues the story started on the Read more

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Reviews and Problems with Mushroom Men - The Spore Wars

Showing 1-10 of 46
Overall 8
8.0
Graphics 9
8.6
Sound 10
9.6
Control 9
8.6
Addiction 8
8.0

Mushroom Men: The Spore Wars Review

Cheat Code Central
20 June 2009
  • Conclusion: Undoubtedly, Mushroom Men: The Spore Wars will not see as much commercial success as its quality warrants. The game is not perfect, nor will it appeal to everyone. However, Red Fly and Gamecock have done a great job of bringing a compelling adventure to the Wii that uses craftsmanship and care in its creation.
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Worms: Ultimate Mayhem

Hooked Gamers
20 June 2009
  • Conclusion: Although I have had much fun playing Ultimate Mayhem , I have to mark the game down because it is just too similar to Worms 4 Mayhem . If you haven’t played Worms 4 , then it won’t bother you at all and you will be getting a great bargain and I would score the game a point or so higher. But for those of you, like me, who have played Worms 4 , then it is basically the same game with Steam Achievements and a smattering of new maps added.
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A quirky, surreal adventure with unique weapons building.

Common Sense Media
20 June 2009
  • Summary: Parents need to know that the game is rated "E10+" for this animated violence but players are not fighting against humans. Instead, combat, which has some animated blood, is against rodents, insects, and fungi that have begun to walk, talk and think after a mysterious meteorite has fallen to Earth. The game-play is probably made up of 50 percent combat, 25 percent exploration, and 25 percent puzzle-solving.
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Overall 7
6.5
Features 5
5.0
Gameplay 5
5.0
Graphics 8
8.0
Sound 8
8.0
Lifespan 3
3.0

Mushroom Men: The Spore Wars

Gaming Target
19 June 2009

Mushroom Men: The Spore Wars Review

VideoGamer.com
15 June 2009
  • Excerpt: While we're quick to highlight quality third-party efforts on the Wii, with recent months delivering a decent number to compete with Nintendo's offerings, the bigger picture is a bleak one. One of the biggest problems is a general lack of effort in terms of visual design, with the majority of third-party Wii games struggling to even better what was put out on the technically inferior GameCube.
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Overall 8
7.5
Gameplay 7
6.5
Graphics 7
7.0
Sound 7
7.0

Mushroom Men: The Spore Wars Review (Wii)

Gamers Daily News
8 June 2009
  • Summary: This is a pretty cool game and does add something different in the way of platform gaming for Wii. There are some aspects of it that could be improved on within the game strategically and with the combat controls but its a fun game none the less and certainly something to add to your platform collection
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Mushroom Men: The Spore Wars (Wii) Review

Cubed³
30 May 2009

Mushroom Men: The Spore Wars

playmagazine
8 May 2009
  • Conclusion: The world Red Fly have created for Mushroom Men is a huge part of this game’s draw, cobbled together out of cans, pizza boxes, gas lamps, pieces of toys and appliances, various containers, utensils…if it’s small and people dispose of it, it’s down here serving a purpose. It’s not so much what they use though, as much as how they use it.
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Overall 4
4.0

Mushroom Men: The Spore Wars

Square-Go
4 May 2009
  • Excerpt: Fungus, just think about that word for a moment. Fungus. It’s not exactly the most appealing noun in the English language. The most famous mushroom in history was Toad from Mario and nobody liked that squeaky-voiced little cretin, except the even bigger cretins who liked to play as him in Mario Kart. So who on earth would possess the desire to make a game based on Fungus?
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Overall 8
7.8

Mushroom Men: The Spore Wars

Auracore MediaWorks
24 April 2009
  • Summary: May the Spores be with you.
  • Pros: Excellent artwork and level design; perfect character roster for a game of this caliber; platform genre elements handled smoothly and efficiently.
  • Cons: Combat controls are too loose-feeling and rather wonky; too easy even for the casual gamer.
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