Excerpt: Here's a crazy idea: get one of the most successful and brutal fighting franchises and add gesture-based controls. Sound like a disaster waiting to happen? I thought so too. Fortunately the team at Midway has pulled off a miracle. Armageddon for the Wii not only delivers the goods, but the gesture-based combat is surprisingly responsive and actually enhances the overall package.
Excerpt: The Elder Gods looked into the future and saw Armageddon. Warriors wandering Earthrealm were growing too powerful and too numerous for their own good. In time, mankind’s total destruction would be inevitable. Frightened by this grim eventuality, the deities settled upon a plan: they would raise a mystical pyramid at the edge of a battlefield. There, warriors could gather and compete against one another to thin their numbers and to determine who among them was supreme.
Conclusion: The short length of play time as Dante makes it seems like this should have just been an offshoot of the Devil May Cry franchise. The repetition of both levels and bosses knocks it down a peg. However Devil May Cry 4 is a very good game. Fans of the series will love it and play it through the five levels of difficulty attempting to get the highest score possible for a long time to come.
Summary: If you own one of the last-gen versions of this game, you may be hard pressed to purchase this title, but a rental is definitely worth is just to experience the change in controls. If you never purchased the other versions, then this one is the one to get.
Summary: Mortal Kombat: Armageddon will feature the most complete Mortal Kombat roster ever, including every character from the Mortal Kombat fighting universe, Create-A-Fighter and Create-A-Fatality modes, plus a brand new Konquest mode.