Excerpt: The Space Pirates just don’t know when to give up. Six months after the events that transpired on Aether, the Galactic Federation is still struggling to keep the power-hungry alien race at bay. But it has recently enlisted several top-notch bounty hunters to help out, including the legendary Samus Aran, heroine of the Metroid series. If the Space Pirates want a war, they’ve got it.
Conclusion: Nintendo wasn't wrong going first-person-adventure on Metroid, even though it would have seemed like a bad idea for the series at the time Echoes was released. So even though Corruption isn't the first FPS Metroid, it certainly had fans holding their breath for the new control scheme which, in the end, proved to be a winner. Metroid Prime 3 Corruption has it all: great looks, great score, and the smoothest controls anyone could ask for in a Wii game.
Conclusion: MP3:C is still a solid game. The experience is lacking somewhat in certain areas where it could have been better. However, one of the best moments I’ve had in a while was first playing the game and learning the controls. It took only a matter of minutes before I completely forgot that I wasn’t playing this game like I play others, but I continually thought that it controlled better than those other games.
Summary: The Galactic Federation's Base Sector Zero is under attack by Space Pirates. Samus must boot up the generator to restore the defense systems. But at the end of her path, someone awful is waiting for her.
Excerpt: If you expected Metroid Prime 3: Corruption to be a high-quality continuation of the series, you'd be right. And yes, the Wii controls are terrific and intuitive, so if you hoped that controlling bounty hunter Samus Aran would be a dream, that wish has been granted, too. All told, even though Corruption's easier battles and conservative design sometimes seems like less of a sprawling Metroid adventure and more of a straightforward first-person shooter, it's still a great...
Pros: Fantastic environmental puzzles are among the best of the series, Great boss fights require you to use every game mechanic at your disposal, Atmospheric levels are a pleasure to explore, Various gameplay elements mesh nicely into a seamless whole
Cons: Some of the contextual actions don't control all that well, Streamlined controls make things a little too easy and a little less adventurous, Doesn't do much different than the previous two Metroid Prime games
Conclusion: In that vein, and with the benefit of hindsight, I can easily award this game a full 10/10 for value and replayabilty. Many TOAW players are entirely dedicated to this game system, even as newer and admittedly better looking wargames are released year after year. But, as with anything, the wear of time and the high mileage were beginning to catch up with TOAW.
Pros: A classic hex wargame; unlimited replayability; detailed combat engine.
Cons: Many non-fatal flaws in the combat engine; dated graphics; awkward interface.
Corruption Time! Metroid Prime 3 (Finally) Touches Down On the Wii
The TPS Report
12 February 2008
Conclusion: All in all then, Metroid Prime is perhaps not quite what I expected. Here I am praising the graphics, yet whining about the controls. In a Wii game. Sacre blue! While mildly flawed in some areas though, the game most definitely exceeds expectations in others. For any minor misgivings I have with the control system, its improvement over bog-standard analogue sticks - not to mention the tightened up level design - both make for my personal fave Prime game of the trilogy.