Reviews and Problems with Metroid Prime 3: Corruption
Showing 1-10 of 30
A first-person shooter on the Wii with puzzles.
Common Sense Media
8 April 2008
Summary: Parents need to know that this game is the third first-person shooter in the Metroid series of classic games. The motion control system provides a more immersive experience as players use the Wii remote to shoot. But the game is lighter on graphic content -- the aliens aren't shown bleeding or dying in agony. This game also focuses on puzzle-solving. It's possible to play this game online; Common Sense Media doesn't recommend online play for anyone under age 12.
Excerpt: The Space Pirates just don’t know when to give up. Six months after the events that transpired on Aether, the Galactic Federation is still struggling to keep the power-hungry alien race at bay. But it has recently enlisted several top-notch bounty hunters to help out, including the legendary Samus Aran, heroine of the Metroid series. If the Space Pirates want a war, they’ve got it.
Conclusion: MP3:C is still a solid game. The experience is lacking somewhat in certain areas where it could have been better. However, one of the best moments I’ve had in a while was first playing the game and learning the controls. It took only a matter of minutes before I completely forgot that I wasn’t playing this game like I play others, but I continually thought that it controlled better than those other games.
Summary: The Galactic Federation's Base Sector Zero is under attack by Space Pirates. Samus must boot up the generator to restore the defense systems. But at the end of her path, someone awful is waiting for her.
Summary: Slick controls and great boss fights make Corruption a worthy end to the Metroid Prime trilogy.
Pros: Fantastic environmental puzzles are among the best of the series, Great boss fights require you to use every game mechanic at your disposal, Atmospheric levels are a pleasure to explore, Various gameplay elements mesh nicely into a seamless whole
Cons: Some of the contextual actions don't control all that well, Streamlined controls make things a little too easy and a little less adventurous, Doesn't do much different than the previous two Metroid Prime games
Conclusion: In that vein, and with the benefit of hindsight, I can easily award this game a full 10/10 for value and replayabilty. Many TOAW players are entirely dedicated to this game system, even as newer and admittedly better looking wargames are released year after year. But, as with anything, the wear of time and the high mileage were beginning to catch up with TOAW.
Pros: A classic hex wargame; unlimited replayability; detailed combat engine.
Cons: Many non-fatal flaws in the combat engine; dated graphics; awkward interface.
Corruption Time! Metroid Prime 3 (Finally) Touches Down On the Wii
The TPS Report
12 February 2008
Conclusion: All in all then, Metroid Prime is perhaps not quite what I expected. Here I am praising the graphics, yet whining about the controls. In a Wii game. Sacre blue! While mildly flawed in some areas though, the game most definitely exceeds expectations in others. For any minor misgivings I have with the control system, its improvement over bog-standard analogue sticks - not to mention the tightened up level design - both make for my personal fave Prime game of the trilogy.