Conclusion: While Metroid: Other M isn’t without its flaws, specifically awkward controller transitions and some aiming issues, the entirety of the package is quite good. Not only is this game a return to form for the series, it also brings several new things to the table that help to make it an enjoyable experience. If you’re like me and didn’t necessarily get into the FPS Metroids but enjoyed Samus back in the 8 and 16bit days, you owe it to yourself to check out Other M.
Excerpt: . It's the second original title in the series for the Wii and the first in the series to be mostly in third-person. The development team behind Other M features members from Nintendo, Team Ninja, and D-Rockets collectively known as Project M.
Excerpt: I’m no stranger to Nintendo’s Metroid series. In fact, I claim to be one of its most faithful fans. Long before bounty hunting babe Samus Aran revealed her pixilated bikini in the NES original, I’d already fallen in love with the game’s addictive blend of action, adventure, exploration and atmosphere.
Excerpt: series. In fact, I claim to be one of its most faithful fans. Long before bounty hunting babe Samus Aran revealed her pixilated bikini in the NES original, I’d already fallen in love with the game’s addictive blend of action, adventure, exploration and atmosphere.
Conclusion: At the end of the day, Metroid: Other M's play value can be debated, but for minimalist, it's about an eight to nine hour game. On the other hand, for people who attempt to get 100%, it could last upwards of twelve hours. Replaying the game on hard will add another eight to ten, and watching the movie can add a bit to the game's overall value.
Conclusion: Whether or not Other M is the definitive vision of Metroid will probably be down to personal preference; it pushes the series in new and interesting directions, and takes a number of fairly significant risks – a move that may not go down well with everyone. There is no question, however, that it offers the kind of well rounded, finely tuned experience that we’ve come to expect of Samus and as the linearity of the earlier parts of the game give way to more freeform...
Excerpt: Nintendo is no stranger to allowing other developers to work on its properties. Zelda, Mario, and Metroid games have all been crafted by outside creatives in the past. Fans freaked when fledgling developer Retro announced it was working on Metroid Prime. Yet it shocked with its quality and adherence to franchise staples. And now Team Ninja is hoping to have similar results with the 2D/3D hybrid, Metroid: Other M. Can the minds behind Ninja Gaiden deliver?
Summary: Metroid: Other M looks at the classic franchise from a new perspective: While much of the game is reminiscent of 2-D side-scrollers, players can switch the perspective into 3-D at any time as they explore the twisting passages of a derelict space station and delve deep into a cinematic, never-before-told story of bounty hunter Samus Aran's past.