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Max-the-magic-marker-252399.13380531
7.6 out of 10

Max & the Magic Marker

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Reviews and Problems with Max & the Magic Marker

Showing 1-10 of 24
Overall 9
8.7
Gameplay 9
9.3
Graphics 8
8.1
Sound 9
8.6
Replay value 9
8.5

Max and the Magic Marker

Family Friendly Gaming
2 February 2013
  • Excerpt: I read the intriguing press releases concerning Max and the Magic Marker. They piqued my curiosity. All kinds of tears and sadness ensued when I realized Family Friendly Gaming was not receiving a reviewable copy. No need to fear though because I scraped together the money to purchase it myself. Players control Max, along with a Magic Marker. Things that are drawn immediately interact with the environment.
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Max and the Magic Marker (WiiWare) Review

Cubed³
24 January 2011
Overall 8
8.0

Great physics game with cute story, requires steady hand.

Common Sense Media
28 November 2010
  • Summary: Parents need to know that Max and the Magic Marker has the kind of story, art, and gaming style that will appeal to very young children who may simply not have the level of dexterity required to play. Kids don't need to be artists to play, by any means, but they do need to be able to draw straight lines in the proper places at the proper angles. There is also a big platform-jumping aspect to the game, which requires even more exactness and precision.
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Overall 8
8.0
Graphics 8
8.0
Sound 8
7.8
Control 9
8.8
Addiction 8
8.0

Max & the Magic Marker Review

Cheat Code Central
28 November 2010
  • Conclusion: Max & the Magic Marker probably could have been done on either of the other two consoles with decent results, much like Okami originated on PS2. However, the natural feeling you get when using the Wii Remote to control Max's magic marker is delightfully intuitive, and the entire experience exemplifies what WiiWare games should attempt to live up to. The game's a bit short, but you'll still get a good few hours of fun out of the adventure.
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Review: Max & The Magic Marker (WiiWare)

Diehard GameFAN
27 November 2010
  • Summary: Max & The Magic Marker continues the legacy of innovative and unique titles that have been coming out of the WiiWare service as of late. It’s not a long game by any means, nor is there a whole lot to do after you’ve completed the main game (unless you like collectibles), but the core experience is good enough to warrant the $10 it will run to download this game.
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Overall 7
7.4
Gameplay 8
8.0
Graphics 8
8.0
Sound 6
6.0
Lifespan 6
6.0

Max and the Magic Marker review

Wii's World
23 June 2010
Overall 7
7.0
Gameplay 8
8.0
Graphics 8
8.0
Sound 6
6.0
Lifespan 6
6.0

Max and the Magic Marker review

Wii's World
13 February 2010
  • Conclusion: In all, you can expect around 5 hours of gameplay. That doesn't seem like a lot, but the experience is at least fun. Max and the Magic Marker is an ambitious game, one I wouldn't feel bad about recommending.
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Overall 8
8.4

Expert Review

Official Nintendo Magazine
16 February 2010
  • Excerpt: Max & The Magic Marker's main gimmick isn't a new one. It's been done before in games like Drawn To Life and Yoshi Touch & Go. That doesn't mean it's not utterly charming to play though.
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Max and the Magic Marker

informaticien.be
29 July 2011
  • Summary: Production indépendante assez originale, Max and the Magic Marker est un titre plutôt sympathique dans l'ensemble, même si on pourra trouver l'ensemble un brin complexe et court, surtout que cette édition Wii est une copie carbone de la version WiiWare sortie l'an passé, vendue presque trois fois plus chère !
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Overall 8
7.5

Expert Review

GamersNET.nl
21 July 2011
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