Reviews and Problems with Marvel: Ultimate Alliance 2
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UA2 suffers the sophomore slump.
THowerton "SHowT", Amazon
7 September 2014
Summary: I played the first Ultimate Alliance on the PS2 and it was a better game graphically and in storyline than #2 here. Ultimate Alliance for some reason follows the so-called sophomore slump and I don't know why. The Marvel superhero "Civil War" storyline that this game somewhat follows is probably one of the best mega events comicdom has ever seen but the tweaks that they made play out in the video game version here unfortunately takes some of the bite out of the story.
Summary: Cons: As a game, MUA2 is mediocre at best. Unlike other gamers, I was satisfied with the graphics. However, I found the game play lacking. I found several of the combos and other special controls difficult to accomplish consistently. At times, the combat feels a bit on the 'button-masher' side. This is the main reason why I rated this game so low. Pros: What I do like about this game are the Marvel story-line and characters.
Summary: About what you would expect from an "Ultimate Alliance" branded title, pretty much the same setup and play. There were a few sections that "what you're supposed to do" wasn't explained very well, and I felt were difficult to the point that it stopped being fun. I'd probably buy it discounted, but I only played through once; not a lot of replay value.
Summary: After playing MUA on both a PC and the Wii, I was looking forward to the next installment. The original had so much going for it: so many places to explore, villain and hero encounters, dialogue, simulator disc bonus missions, items to find along the way, side quests that would affect the end story, 4 costumes for each character (!!!) and so much more. I got MUA2 hoping for some similarities and some new aspects.
Summary: I hadn't played Marvel's Ultimate Alliance 1. But I wanted to get this game because more of my favorite characters were playable. I remembered playing the RPGs X-men Legends and Legends II on the Gamecube and thought the ultimate alliance games would be a step up in gameplay and graphics. But I was wrong. The graphics look sub par to the Gamecube X-men Legends II game. And I found the controls akward with the Wii remote.
Summary: Well after loving the x-men games and ultimate alliance I couldn't wait to play this one. For one thing the cinematic sequences were not nearly as nice as the previous game. Some of the characters walked pretty stiff. The controls are different than before and it wasn't a change for the better. Usually when I'm changing the camera angle I'm in the middle of a fight. It's really annoying to press the 1 button and twist my wrist while fighting off bad guys.
Summary: I've read a lot of bad reviews for Marvel Ultimate Alliance 2 on the Wii, and i cannot say they aren't justified, but the game is fun even with all of its warts. I played the original MUA on the PC, and in comparison the wii graphics are lackluster. The campaign itself is short, and the fusion system (where you combine with another hero on your team for a special move) replaces the special moves each hero had in the original -- not, in my opinion, a good trade.
Summary: This game was OK, The reason I gave it 3 stars is because, the game is really short, and the graphics were not up to par. This was a step down and backwards from the first MUA. I had really high hopes for this game maybe my expectations were set too, high?
Summary: I have been a major fan of these games, but something about the Wii and this game seem weird. The controls are a lil off... The graphics miss the mark... But i think what really doesnt work for me is the games difficulty curve. For 1, on medium/normal the game is more or less easy since you have an abundance of teammates beating villians up, until you get to the bosses who are uber strong.