Reviews and Problems with Marvel: Ultimate Alliance 2
Showing 1-9 of 9
Man, what a dissapointment
Box Hill Crew "Word to yo' motha'", Amazon
14 July 2010
Summary: Overall, the game is entertaining, but its pales in comparison to the original UA. There are no more little side quests, and individualizations that made the first game so great. Also, the story is pretty short leaving my wife and I to finish it in two evenings. Overall, I wouldnt recommend this.
Summary: I bought this game because I had a lot of fun with Ultimate Alliance 1. At its core this game is solid multiplayer fun but there are some changes from the first that I don't understand: There are less objects to find in game. Less bonus missions (simulated missions). The motion sensitive controls are gone. Very few costume choices. Can no longer easily move the camera.
Summary: I played the first MUA in a PC, and it was a great experience. Thus I has great expectations for MUA2. No PC version? Ok, that's bad but I still wanted to give it a chance. Since I've got a Wii, I thought I could get the same thrill I had form the previous game. I had the best will in the world, but frankly even my love of comics couldn't make up for the games faults. I don't need superb graphics, but at least I'd like to know what I' beating up, or who's my teammate.
Summary: At first this game was really fun. But this game became really lame when I realized there were no other costumes and the boost system doesnt work like it does for the other systems. I figured I was getting a stripped down version of this game as compared to the 360 and PS3 iterations, however, I was not prepared for how abismal this game would be. At first I didnt think I would mind not having alt.
Summary: Marvel Ultimate Alliance 2 is finally here, hitting every platform available as it seems, and while the end result turns out to be good on the XBox 360 and PS3, what we find here on the Wii is a disappointment to be sure. The Wii version of Marvel Ultimate Alliance 2 manages to provide good amounts of action and a large cast of Marvel heroes and villains to pick from and put to use, but the rest of the game is fairly messy.
Summary: I bought the Wii version of MUA:2 and was left feeling kind of depressed. I usually don't care if the graphics are a bit lackluster in a Wii game, but this made the game less fun. We didn't know who or what we were beating up. (We kept trying to hit Nick Fury in the first level.) When fusions are performed, a big white banner covers half the screen telling you what you just did and obscuring what's going on.
Summary: If your a fan of Marval this game will let you down slightly. The gameplay isn't that exciting and the graphics are really quite bad. A game like this is better suited to platforms such as Xbox and PS3. The Wii is just not the right console to play it on. The item itself came quickly and with no damage, so I have no complaints there, it's just the game isn't that great.
Summary: I am a huge comic book fan. As such the chance to play as some of my favourite characters is a real treat. However, MUA2 fails to deliver on its promises. Some of my favourite characters are missing from the original (Dr Strange, Moonknight, Silver Surfer). Some of the characters return doing the exact same thing which is very dull. I really miss being able to customise my heroes with alt costumes and special items.
Summary: MUA2 for xbox & PS3 is an epic game, but like so many games these days the wii version gets a watered down version. You should note this game for wii is more like marvel ultimate alliance 1.5. The characters from the first game that are in this 'sequel' all have the same powers/animations as the first. There is no online play or dlc. Iron Fist is not in this version nor is juggernaut. Not all fusions are the same.