Conclusion: LostWinds: Winter of the Melodias is pretty much everything fans of the first game could have hoped for in a sequel, and it's more than inviting to newcomers, as well. The ending is a bit anticlimactic, but the game says a lot without words. The visuals, heart-tugging themes, and stellar level design come together to make for a truly magical journey. Though it might not trump the first game, Melodias is its equal in every way.
Excerpt: It's easy to think of LostWinds: Winter of the Melodias, the sequel to last year's enchanting WiiWare platform puzzler, as yet another inspired game from UK developer Frontier. It's spell-bindingly beautiful, packed full of wonderfully designed characters, and has an eerie yet entrancing atmosphere that forces its way under your skin. But it's the fact that it improves upon its predecessor in almost every way that makes it a better game than the original.
Summary: The original LostWinds , which released alongside the debut of the WiiWare service, was one of the first games to truly demonstrate the potential of the Wiimote’s pointer controls. The game ended far too quickly, unfortunately, leaving players craving a sequel. Well, it’s finally here, and all I can say is it was definitely worth the wait.
Excerpt: When Nintendo’s WiiWare service debuted in 2008, its initial launch of original download titles ranked between decent time-killers (such as Final Fantasy: My Life as a King and Defend Your Castle ) to forgettable fodder ( TV Show King , Blackjack Casino ). The most memorable of WiiWare’s launch titles, however, was LostWinds , an original episodic effort by Frontier Developments that featured a lovely marriage of classic 2D gameplay and Wiimote controls, with some...
Excerpt: Lovely. Absolutely bloomin' lovely. That's our quick four word review of Winter Of The Melodias. It's all you need to know, but even so doesn't come close to describing what a sumptuous experience this is. Indeed, we could easily wax lyrical about how gorgeous, how clever, how economical and how utterly charming this game is for the next 20 pages. That would be an indulgence though, so we'll see what we can achieve over the next 400 words or so.