One of the best uses of motion control to date. The WiiWare platform has certainly not been as successful as either PSN or XBLA. Read more
I can’t fault a $10 WiiWare game too much for being short but I will dock it a bit for being perhaps too simple. The puzzles are quite easy to figure out by just observing the screens for a bit although the developers did... Read more
Spell-bindingly beautiful, packed full of wonderfully designed characters, and an eerie yet entrancing atmosphere that forces its way under your skin. Read more
I remember prior to the launch of the WiiWare service, prior to any of the games being announced for it, there was a rumor going along the series of tubes that is the internet that the service would only be able to provide 3D Read more
The original LostWinds , which released alongside the debut of the WiiWare service, was one of the first games to truly demonstrate the potential of the Wiimote’s pointer controls. Read more
With great artistic style, clever puzzles, and tighter motion controls, Winter of the Melodias improves on the original in just about every way. Read more
With great artistic style, clever puzzles, and tighter motion controls, Winter of the Melodias improves on the original in just about every way. Read more
The biggest complaints about the original LostWinds were that it was too easy and therefore didn’t take long to complete. Thankfully, both of these issues have been addressed - the difficulty has been upped slightly and the... Read more
Regardless, the gorgeous visuals and music, along with the finely tuned motion controls and cheap price point make Winter of the Melodias a guaranteed purchase that is anything but a load of hot air. Read more
Lost Winds 2 was a game that I was curious about for a little while, I had no idea that the first game existed, and I barely ever play on my Wii. Read more
LostWinds: Winter of the Melodias is a action game developed and published by Frontier for the Wii game console. In this game players assume the role of Enril the Wind Spirit to protect and guide the young boy Toku while he jumps and glides, suspend and smash new enemies, and explore all-new expanses of the magical land of Mistralis. The game takes gamers on the adventure to save Toku’s mother, lift an ancient Curse and thwart the evil Balasar. Players are able to i…
See moreLostWinds: Winter of the Melodias is a action game developed and published by Frontier for the Wii game console. In this game players assume the role of Enril the Wind Spirit to protect and guide the young boy Toku while he jumps and glides, suspend and smash new enemies, and explore all-new expanses of the magical land of Mistralis. The game takes gamers on the adventure to save Toku’s mother, lift an ancient Curse and thwart the evil Balasar. Players are able to instantly transform Mistralis between Summer and Winter, harnessing the power of nature. Gamers dive and unlock secrets, freeze or douse enemies and use the very air itself used to form snowballs or moisture-laden clouds. Other abilities include the cyclone, which can be used to transport Toku, smash enemies and drill through the rocks of the Mistralis’ diverse, richly interactive Chilling Peaks and Melodia City areas.
LostWinds: Winter of the Melodias is the follow up to 2008’s best-selling, award-winning WiiWare™ launch title ‘LostWinds’. The game features intuitive new gameplay mechanics, and lets gamers wield the Wii Remote™ to use the elemental powers of Enril the Wind Spirit to protect and guide the young boy Toku. LostWinds: Winter of the Melodias is available to download directly via Nintendo’s WiiWare service. Gamers are put to task to rescue Toku’s mother, going on a race against time that takes them through the Summerfalls Village, which has been beset by an eternal winter, and the Chilling Peaks in search of the Melodia City. Gamers explore and realize that Magdi’s immediate fate has been entwined with that of the ancient Melodia people centuries ago by the shadowy hand of Balasar. Gamers are presented with new abilities, plus all of Enril’s power from the first game, to guide Toku through Mistralis and protect him from new minions and a poisonous adversary sent by Balasar to thwart them in their battle to lift the curse and save Mistralis.
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