Summary: What an interesting concept: to focus the gameplay on the shadows in the background. This takes some getting-used-to. Overall, we are really enjoying the game so far, though the repetition of certain levels can sometimes become aggravating.
Summary: Basically this game is a platformer, with minor combat and puzzle-solving. As the game progresses new mechanics and enemies are introduced, but not quite often enough. The story is simple as well, but all these things add up to game that is reminiscent of a game from the NES/SNES era. The concept of being a shadow and traversing shadows is very cool.
Lisa Shea "be the change you wish to see in t..., Amazon
16 August 2012
Summary: Lost in Shadow for the Wii is an intriguing game that has you adventure as the shadow cut off of a young child. It reminds me much of Ico, with its quiet, moody atmosphere. The game is done in somber tones, browns mostly, and as a shadow you are moving in a fairly horizontal / vertical 2D flat reflection against a far wall. The game plays with this - if you move around a tower your shadow wraps.
Very original but mildly repetitive in the beginning
12 August 2012
Summary: Very original idea and lots of fun to play. The graphics are clean and very reminecent of ICO for the PS2. I've only made it through a few levels but am already feeling a bit of repetition and not a big fan of having to trigger mechanisms with the wand. Definitely worth the $10 I paid for it, will update my review after some more extensive game play.
Summary: this game caught my eye because it seemed like a fresh idea for gaming, and it is to some extent, and it's not bad, but the manipulating of lights and shadows doesn't have a very large part in the game, at least not yet i've only made it to I think the 14 or 15th floor of the tower. this game is not easy it is definatly a challenging game I was just expecting a little more of an adventure, it gets a little repetative, basically you climb the tower fighting wierd shadow...
Summary: You should get this game. Let's start there. I'm going to be fairly critical of this game as this review goes on, but there are many redeeming factors within the title's numerous moments of monotony. Have you ever wondered what it might be like to be a shadow? Me neither, but HudsonSoft apparently asked that question at a development conference or something, which ultimately led to this game.
Summary: As you may have read there was a lot of hype for this game prior to its release. Indeed Lost In Shadow introduces something conceptually new. The idea that one could play as a shadow is not what is cool by itself, but how successfully the game was designed to show interactions of the shadow of a boy with variously shaped geometric objects and their interaction with the sunlight.
Summary: Not entirely sure why this game scored as low as it did in rankings, or why it is not more popular. As far as I am concerned, it is one of the only Wii games I have played through to completion. Rather amazing for me since I have tried and thrown up on most of the Wii games out there. The game plays out in much of an "Ico" fashion, if you can understand what that means. Basically, you start the game knowing next to nothing about what is going on.