Excerpt: Art, is rarely ever planned. Instead, it comes from deep within the psyche and inspiration of the artist themselves. Did Picasso set out to create art during the blue period? No, he painted because he was inspired. Sadly I can't say the same for Konami and Hudson's Lost in Shadow ; sure it's got some great ideas, and truly awe inspiring moments but at the same time, none of these ideas ever seem to be implemented as well as they could, and the whole thing comes off as a...
Excerpt: Hudson Entertainment’s moody, minimalist platformer Lost in Shadow suffers from “dragging” not only because of inappropriate length but a repetitive nature, foreseeable outcomes, and a really inventive basis for gameplay that stretches thinner than the shadows it employs. A bevy of challenges mixing precise jumping, simple combat, and interesting puzzles keep the game in focus, but the focus can be overwhelming.
Pros: The inventive puzzle mechanic intrigues, Plenty of content
Summary: Taking a major cue from the atmosphere and themes of ICO and adding some of the darkly devious 2D side-scrolling nature of Limbo, Lost in Shadow is a visually distinctive Wii side scroller. If the game could have actually lived up to its desired pedigree, it would have been stunning. But as is, this isn't a bad little adventure game.
Pros: Some great visual effects, Mostly solid platforming gameplay, Dark atmosphere and nice ambience
Cons: Doesn't do nearly enough with its concepts, Gameplay is very standard, Grimy haze gets distracting
Conclusion: Lost in Shadow is the sort of game that should be celebrated for having an innovative and interesting hook. Unfortunately, a good mechanic does not equate good game design and the experience suffers as a result.
Excerpt: There’s no questioning that since its conception, Ratchet & Clank has been the best platformer around. The Lombax and his robotic pal have been in zany adventures all over the universe, and on several platforms. Secret Agent Clank marks the second time the series has appeared on the PSP, the first being Size Matters. Despite its lengthy and well-respected lineage, however, Secret Agent Clank is anything but a normal R&C game.